Ancient Equips

Necklace of Faith [1]
Accessory
Accessory
Effect
VIT +12
Max HP +2%
When Refinement +12, Max HP +3%
When Refinement +15, Max HP +3%
VIT +12
Max HP +2%
When Refinement +12, Max HP +3%
When Refinement +15, Max HP +3%

Pearl Ring [1]
Accessory
Accessory
Effect
INT +8, STR +8
Max SP +200
When Refinement +12, Max SP +200
When Refinement +15, Max SP +200
INT +8, STR +8
Max SP +200
When Refinement +12, Max SP +200
When Refinement +15, Max SP +200

Alloy Necklace [1]
Accessory
Accessory
Effect
STR +12
Melee ATK +3%
When Refinement +12, Melee ATK +3%
When Refinement +15, Melee ATK +3%
STR +12
Melee ATK +3%
When Refinement +12, Melee ATK +3%
When Refinement +15, Melee ATK +3%

Crescent Earring [1]
Accessory
Accessory
Effect
Critical +10
ATK +60
When Refinement +12, Critical +5, ATK +50
When Refinement +15, Critical +5, ATK +50
Critical +10
ATK +60
When Refinement +12, Critical +5, ATK +50
When Refinement +15, Critical +5, ATK +50

Flower Bud Hair Clip [1]
Accessory
Accessory
Effect
INT +8, DEX +8
M. ATK +5%
When Refinement +12, M. ATK +5%
When Refinement +15, M. ATK +5%
INT +8, DEX +8
M. ATK +5%
When Refinement +12, M. ATK +5%
When Refinement +15, M. ATK +5%

Seashell Button [1]
Accessory
Accessory
Effect
INT +8, STR +8
Water ATK +4%
When Refinement +12, Water ATK +4%
When Refinement +15, Water ATK +4%
INT +8, STR +8
Water ATK +4%
When Refinement +12, Water ATK +4%
When Refinement +15, Water ATK +4%

Silver Ring [1]
Accessory
Accessory
Effect
DEX +12
Ranged ATK +3%
When Refinement +12, Ranged ATK +3%
When Refinement +15, Ranged ATK +3%
DEX +12
Ranged ATK +3%
When Refinement +12, Ranged ATK +3%
When Refinement +15, Ranged ATK +3%

Elemental Ring [1]
Accessory
Accessory
Effect
INT +8, DEX +8
Gear ATK SPD +10%
When Refinement +12, Ignore M.DEF +5%
When Refinement +15, Ignore M.DEF +5%
INT +8, DEX +8
Gear ATK SPD +10%
When Refinement +12, Ignore M.DEF +5%
When Refinement +15, Ignore M.DEF +5%

Shining Seashell [1]
Accessory
Accessory
Effect
STR +12
Auto Attack ATK +60
When Refinement +12, Auto Attack ATK +60
When Refinement +15, Auto Attack ATK +60
STR +12
Auto Attack ATK +60
When Refinement +12, Auto Attack ATK +60
When Refinement +15, Auto Attack ATK +60

Scented Blessing Sachet [1]
Accessory
Accessory
Effect
AGI +12
Gear ATK SPD +5%
When Refinement +12, Gear ATK SPD +5%
When Refinement +15, Gear ATK SPD +5%
AGI +12
Gear ATK SPD +5%
When Refinement +12, Gear ATK SPD +5%
When Refinement +15, Gear ATK SPD +5%

Transparent Crystal [1]
Accessory
Accessory
Effect
STR +8, DEX +8
Ignore DEF +3%
When Refinement +12, Ignore DEF +3%
When Refinement +15, Ignore DEF +3%
STR +8, DEX +8
Ignore DEF +3%
When Refinement +12, Ignore DEF +3%
When Refinement +15, Ignore DEF +3%

Dusted Mythic - Wasteland Ring [1]
Accessory
Accessory
Effect
INT +6, DEX +6
M. ATK +4%
When Refinement +6, M. ATK +3%
When Refinement +10, M. ATK +4%
INT +6, DEX +6
M. ATK +4%
When Refinement +6, M. ATK +3%
When Refinement +10, M. ATK +4%

Adventure Novice Bracelet [1]
Accessory
Accessory
Effect
STR +2, DEX +2
ATK +30
STR +2, DEX +2
ATK +30

Adventure Novice Necklace [1]
Accessory
Accessory
Effect
INT +2, DEX +2
M.ATK +45
INT +2, DEX +2
M.ATK +45

Adventure Elite Necklace [1]
Accessory
Accessory
Effect

Adventure Hero Necklace [1]
Accessory
Accessory
Effect
Int +3, DEX +3
M.ATK +60
When Refinement +6, M.ATK +3%
Int +3, DEX +3
M.ATK +60
When Refinement +6, M.ATK +3%

Pendant of Ugin [1]
Accessory
Accessory
Effect
STR +[Quench]12[Quench]
Melee P.ATK +[Quench]3[Quench]%
At Refine +12, Melee P.ATK +[Quench]3[Quench]%
At Refine +15, Melee P.ATK +[Quench]3[Quench]%
STR +[Quench]12[Quench]
Melee P.ATK +[Quench]3[Quench]%
At Refine +12, Melee P.ATK +[Quench]3[Quench]%
At Refine +15, Melee P.ATK +[Quench]3[Quench]%
Random Attributes
Phy. DMG (1.5% / 3% / 4.5%)
Phy. DMG Reduc. (3% / 6% / 9%)
M. DMG Reduc. (3% / 6% / 9%)
Max HP (2% / 4% / 6%)
Phy. DEF (4% / 8% / 12%)
M. DEF (4% / 8% / 12%)
Phy. DMG (1.5% / 3% / 4.5%)
Phy. DMG Reduc. (3% / 6% / 9%)
M. DMG Reduc. (3% / 6% / 9%)
Max HP (2% / 4% / 6%)
Phy. DEF (4% / 8% / 12%)
M. DEF (4% / 8% / 12%)

Unyielding Warband's Legacy
Off Hand Shield
Off Hand Shield
Effect
LUK +[Quench]12[Quench]
Max HP +[Quench]2,800[Quench]
Crit. +[Quench]25[Quench], Auto ATK +[Quench]400[Quench]
When Refine +10, Auto ATK +[Quench]200[Quench]. When Refine +15, Auto ATK +[Quench]200[Quench]
LUK +[Quench]12[Quench]
Max HP +[Quench]2,800[Quench]
Crit. +[Quench]25[Quench], Auto ATK +[Quench]400[Quench]
When Refine +10, Auto ATK +[Quench]200[Quench]. When Refine +15, Auto ATK +[Quench]200[Quench]
Random Attributes
Phy. Pen. (6% / 12% / 18%)
Phy. DMG Reduc. (8% / 16% / 24%)
M. DMG Reduc. (8% / 16% / 24%)
Max HP (6% / 12% / 18%)
Phy. DEF (12% / 24% / 36%)
M. DEF (12% / 24% / 36%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Phy. Pen. (6% / 12% / 18%)
Phy. DMG Reduc. (8% / 16% / 24%)
M. DMG Reduc. (8% / 16% / 24%)
Max HP (6% / 12% / 18%)
Phy. DEF (12% / 24% / 36%)
M. DEF (12% / 24% / 36%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)

Historical Witness
Off Hand Shield
Off Hand Shield
Effect
VIT +[Quench]12[Quench]
Max HP +[Quench] 3000 [Quench]
DMG taken from large, medium, small monsters -[Quench]12[Quench]%, Max HP +[Quench]5[Quench]%
When Refinement +10, DMG taken from large, medium, small monsters -[Quench]6[Quench]%
When Refinement +15, DMG taken from large, medium, small monsters - [Quench]6[Quench]%
VIT +[Quench]12[Quench]
Max HP +[Quench] 3000 [Quench]
DMG taken from large, medium, small monsters -[Quench]12[Quench]%, Max HP +[Quench]5[Quench]%
When Refinement +10, DMG taken from large, medium, small monsters -[Quench]6[Quench]%
When Refinement +15, DMG taken from large, medium, small monsters - [Quench]6[Quench]%
Random Attributes
DMG received from small, medium and large monsters -s (8% / 16% / 24%)
Phy. DMG Reduc. (8% / 16% / 24%)
M. DMG Reduc. (8% / 16% / 24%)
Max HP (6% / 12% / 18%)
Phy. DEF (12% / 24% / 36%)
M. DEF (12% / 24% / 36%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
DMG received from small, medium and large monsters -s (8% / 16% / 24%)
Phy. DMG Reduc. (8% / 16% / 24%)
M. DMG Reduc. (8% / 16% / 24%)
Max HP (6% / 12% / 18%)
Phy. DEF (12% / 24% / 36%)
M. DEF (12% / 24% / 36%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)

Ancestral Blessing
Off Hand Shield
Off Hand Shield
Effect
VIT +[Quench]12[Quench]
Max HP +[Quench] 3000 [Quench]
Neutral, Holy, Dark, Ghost, and Poison DMG taken -[Quench]12[Quench]%, Phy. Def and M.Def +[Quench]10[Quench]%
When Refinement +10, Neutral, Holy, Dark, Ghost, and Poison DMG taken -[Quench]6[Quench]%
When Refinement +15, Wind, Earth, Neutral, Holy, Dark, Ghost, and Poison DMG taken -[Quench]6[Quench]%
VIT +[Quench]12[Quench]
Max HP +[Quench] 3000 [Quench]
Neutral, Holy, Dark, Ghost, and Poison DMG taken -[Quench]12[Quench]%, Phy. Def and M.Def +[Quench]10[Quench]%
When Refinement +10, Neutral, Holy, Dark, Ghost, and Poison DMG taken -[Quench]6[Quench]%
When Refinement +15, Wind, Earth, Neutral, Holy, Dark, Ghost, and Poison DMG taken -[Quench]6[Quench]%
Random Attributes
Received DMG of no attribute, Holy, Dark, Ghost or Poison attribute -s (8% / 16% / 24%)
Phy. DMG Reduc. (8% / 16% / 24%)
M. DMG Reduc. (8% / 16% / 24%)
Max HP (6% / 12% / 18%)
Phy. DEF (12% / 24% / 36%)
M. DEF (12% / 24% / 36%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Received DMG of no attribute, Holy, Dark, Ghost or Poison attribute -s (8% / 16% / 24%)
Phy. DMG Reduc. (8% / 16% / 24%)
M. DMG Reduc. (8% / 16% / 24%)
Max HP (6% / 12% / 18%)
Phy. DEF (12% / 24% / 36%)
M. DEF (12% / 24% / 36%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)

Ocean's Bestowal
Off Hand Shield
Off Hand Shield
Effect
VIT +[Quench]12[Quench]
Max HP +[Quench] 3000 [Quench]
Wind, Earth, Water, Fire & Neutral DMG taken -[Quench]12[Quench]%, Phy. Def and M.Def +[Quench]10[Quench]%
When Refinement +10, Wind, Earth, Water, Fire & Neutral DMG taken -[Quench]6[Quench]%
When Refinement +15, Wind, Earth, Water, Fire & Neutral DMG taken -[Quench]6[Quench]%
VIT +[Quench]12[Quench]
Max HP +[Quench] 3000 [Quench]
Wind, Earth, Water, Fire & Neutral DMG taken -[Quench]12[Quench]%, Phy. Def and M.Def +[Quench]10[Quench]%
When Refinement +10, Wind, Earth, Water, Fire & Neutral DMG taken -[Quench]6[Quench]%
When Refinement +15, Wind, Earth, Water, Fire & Neutral DMG taken -[Quench]6[Quench]%
Random Attributes
Received DMG of Wind, Earth, Water, Fire and no attribute -s (8% / 16% / 24%)
Phy. DMG Reduc. (8% / 16% / 24%)
M. DMG Reduc. (8% / 16% / 24%)
Max HP (6% / 12% / 18%)
Phy. DEF (12% / 24% / 36%)
M. DEF (12% / 24% / 36%)
Received DMG of Wind, Earth, Water, Fire and no attribute -s (8% / 16% / 24%)
Phy. DMG Reduc. (8% / 16% / 24%)
M. DMG Reduc. (8% / 16% / 24%)
Max HP (6% / 12% / 18%)
Phy. DEF (12% / 24% / 36%)
M. DEF (12% / 24% / 36%)

Cursed Armor
Armor
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]20[Quench]%. When Refine +10, Phy. DEF ignoring +[Quench]8[Quench]%. When Refine +15, Phy. DEF ignoring +[Quench]8[Quench]%
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]20[Quench]%. When Refine +10, Phy. DEF ignoring +[Quench]8[Quench]%. When Refine +15, Phy. DEF ignoring +[Quench]8[Quench]%
Random Attributes
Phy. Pen. (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Phy. Pen. (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)

Dragonblood Armor
Armor
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. DMG +[Quench]10[Quench]%
When Refinement +10, Phy. DMG +[Quench]4[Quench]%
When Refinement +15, Phy. DMG +[Quench]4[Quench]%
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. DMG +[Quench]10[Quench]%
When Refinement +10, Phy. DMG +[Quench]4[Quench]%
When Refinement +15, Phy. DMG +[Quench]4[Quench]%
Random Attributes
Phy. DMG (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Phy. DMG (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)

Eagle Rectrix Hunter's Trappings
Armor
Armor
Effect
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. DMG +[Quench]15[Quench]%, Gear ATK SPD +[Quench]15[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Str +[Quench]10[Quench], Dex +[Quench]10[Quench], Agi +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. DMG +[Quench]15[Quench]%, Gear ATK SPD +[Quench]15[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Random Attributes
Phy. Pen. (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
Phy. Pen. (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)

Guide's Brooch [1]
Accessory
Accessory
Effect
INT +[Quench]8[Quench], DEX +[Quench]8[Quench]
Equipment ATK SPD +[Quench]10[Quench]%
At Refine +12, Ignore M.DEF +[Quench]5[Quench]%
At Refine +15, Ignore M.DEF +[Quench]5[Quench]%
INT +[Quench]8[Quench], DEX +[Quench]8[Quench]
Equipment ATK SPD +[Quench]10[Quench]%
At Refine +12, Ignore M.DEF +[Quench]5[Quench]%
At Refine +15, Ignore M.DEF +[Quench]5[Quench]%
Random Attributes
M. Pen. (3% / 6% / 9%)
Phy. DMG Reduc. (3% / 6% / 9%)
M. DMG Reduc. (3% / 6% / 9%)
Max HP (2% / 4% / 6%)
Phy. DEF (4% / 8% / 12%)
M. DEF (4% / 8% / 12%)
M. Pen. (3% / 6% / 9%)
Phy. DMG Reduc. (3% / 6% / 9%)
M. DMG Reduc. (3% / 6% / 9%)
Max HP (2% / 4% / 6%)
Phy. DEF (4% / 8% / 12%)
M. DEF (4% / 8% / 12%)

Blessing Liberation
Armor
Armor
Effect
Agi +[Quench]10[Quench], Luk +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. +[Quench]20[Quench], Crit. DMG +[Quench]25[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Agi +[Quench]10[Quench], Luk +[Quench]10[Quench]
Max HP +[Quench]3500[Quench]
DEF +[Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Crit. +[Quench]20[Quench], Crit. DMG +[Quench]25[Quench]%. When Refine +10, Crit. DMG +[Quench]10[Quench]%. When Refine +15, Crit. DMG +[Quench]10[Quench]%
Random Attributes
Crit.Dmg +s (10% / 20% / 30%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Crit.Dmg +s (10% / 20% / 30%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)

Earth's Messenger Set
Armor
Armor
Effect
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]500[Quench]
When Refinement +10, Phy. ATK +[Quench]200[Quench]
When Refinement +15, Phy. ATK +[Quench]200[Quench]
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]500[Quench]
When Refinement +10, Phy. ATK +[Quench]200[Quench]
When Refinement +15, Phy. ATK +[Quench]200[Quench]
Random Attributes
ATK +s (8% / 16% / 24%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
ATK +s (8% / 16% / 24%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)

Soul Cage
Armor
Armor
Effect
Str +[Quench]10[Quench], Int +[Quench]10[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK & M. ATK +[Quench]15[Quench]%
When Refinement +10, Phy. ATK & M. ATK +[Quench]6[Quench]%
When Refinement +15, Phy. ATK & M. ATK +[Quench]6[Quench]%
Str +[Quench]10[Quench], Int +[Quench]10[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK & M. ATK +[Quench]15[Quench]%
When Refinement +10, Phy. ATK & M. ATK +[Quench]6[Quench]%
When Refinement +15, Phy. ATK & M. ATK +[Quench]6[Quench]%
Random Attributes
DMG and Magic DMG +s (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
DMG and Magic DMG +s (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
DMG dealt to large monsters (6% / 13% / 20%)
DMG dealt to medium monsters (6% / 13% / 20%)
DMG dealt to small monsters (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)

Sage's Duty [1]
Accessory
Accessory
Effect
INT +[Quench]8[Quench], DEX +[Quench]8[Quench]
Equipment ATK SPD +[Quench]10[Quench]%
At Refine +12, Ignore M.DEF +[Quench]5[Quench]%
At Refine +15, Ignore M.DEF +[Quench]5[Quench]%
INT +[Quench]8[Quench], DEX +[Quench]8[Quench]
Equipment ATK SPD +[Quench]10[Quench]%
At Refine +12, Ignore M.DEF +[Quench]5[Quench]%
At Refine +15, Ignore M.DEF +[Quench]5[Quench]%
Random Attributes
M. Pen. (3% / 6% / 9%)
Phy. DMG Reduc. (3% / 6% / 9%)
M. DMG Reduc. (3% / 6% / 9%)
Max HP (2% / 4% / 6%)
Phy. DEF (4% / 8% / 12%)
M. DEF (4% / 8% / 12%)
DMG dealt to other players in PVP/GVG (4% / 5% / 6% / 6.5% / 7% / 7.5% / 8% / 8.5% / 9% / 10%)
M. Pen. (3% / 6% / 9%)
Phy. DMG Reduc. (3% / 6% / 9%)
M. DMG Reduc. (3% / 6% / 9%)
Max HP (2% / 4% / 6%)
Phy. DEF (4% / 8% / 12%)
M. DEF (4% / 8% / 12%)
DMG dealt to other players in PVP/GVG (4% / 5% / 6% / 6.5% / 7% / 7.5% / 8% / 8.5% / 9% / 10%)

Phoenix Armor
Armor
Armor
Effect
VIT +[Quench]20[Quench]
Max HP + [Quench]4000[Quench]
M.Def +[Quench]15[Quench]%:\
For every Refinement +1, DEF +[Quench]1[Quench]%
Max HP +[Quench]8[Quench]%, Healing Received +[Quench]20[Quench]
When Refinement +10, Max HP +[Quench]4[Quench]%
When Refinement +15, Max HP +[Quench]4[Quench]%
VIT +[Quench]20[Quench]
Max HP + [Quench]4000[Quench]
M.Def +[Quench]15[Quench]%:\
For every Refinement +1, DEF +[Quench]1[Quench]%
Max HP +[Quench]8[Quench]%, Healing Received +[Quench]20[Quench]
When Refinement +10, Max HP +[Quench]4[Quench]%
When Refinement +15, Max HP +[Quench]4[Quench]%
Random Attributes
Max HP (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max SP (8% / 16% / 24%)
Bonus Healing Received (10% / 20% / 30%)
DMG received from medium monsters -s (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Max HP (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max SP (8% / 16% / 24%)
Bonus Healing Received (10% / 20% / 30%)
DMG received from medium monsters -s (6% / 13% / 20%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)