Equipments
Shoe Card
Critical +5
AGI +5
DEX +5
Move SPD +15%
When under the influence of Abnormal Status, the hero's own Move SPD +15%
Deposit
Def +6, Max HP +30
Unlock
Atk +12
Armor Card
While under Phy. ATK by the enemy in close range, there's a 5% chance of getting the following effect: Reflect 100% of the received Phy. DMG to the enemy for 5 seconds
While receiving Phy. ATK, restore HP equivalent to 15% of the damage received
Deposit
When the Orc Lord★Card triggers the reflecting effect, restores HP for the DMG caused by this attack
Unlock
Max HP +120
Shoe Card
While under attack of a Phy. Skill, there's a 20% chance of releasing the Lv. 10 Meteor spell
Abnormal Status Resist +25%
Deposit
Def +1%
Unlock
Max HP +120
Armor Card
Max HP +1000
When attacked, there is a 15% chance to cast [Heal] Lv.10
Skill DMG Reduction +10%
While under a skill attack with less than 30% HP, there's a 25% chance of restoring 10% HP
Deposit
M.Def +1%
Unlock
Max HP +120
Headwear Card
Fixed Cast Time -0.5s
Deposit
M.Def +6, Max HP +30
Unlock
M.Atk +12
Off Hand Card
Max SP +20%
SP Regen. +100%
While under attack with less than 30% MP, there's a 100% chance of restoring 10% SP (effective up to once every 2 seconds)
Deposit
Max SP +1%
Unlock
Max HP +120
Weapon Card
Flee +10
Cri +5
When the item is equipped by swordsman, auto attack has a 3% chance to trigger [Bowling Bash] Lv.5
While attacking, Phy. ATK +50 for 10 seconds. Up to 10 layers can be stacked
Deposit
Def +6, Max HP +30
Unlock
Atk +12
Weapon Card
Dealing +5% damage to all races. (Race)
Auto attacks have a 20% chance to freeze the enemy for 2 seconds. Ignores freeze immunity. (This Card Effect Cannot Stack)
When auto attacking, 5% chance to use [Storm Gust] Lv. 10
When Stormy Knight ★ Card and Dead Stormy Knight Card are equipped together, deals +10% damage to frozen targets.
Deposit
Max HP +120
Unlock
Atk +12
Weapon Card
Damage to Earth Monsters +20%
Fire DMG +15%
When attacking a target, has a 30% chance to inflict the Burn status on the target for 3 seconds.
Deposit
Fire Dmg +1%
Unlock
Max HP +120
Headwear Card
Int +5, Magic Damage +5%
Max HP +400
When HP is at 100%, Int +3 and M.DMG +3%
Deposit
M.Def +6, Max HP +30
Unlock
Atk +12
Off Hand Card
DMG to MVP and Mini monsters +15%
DMG received from MVP and Mini monsters -15%
Deposit
Def +6, Max HP +30
Unlock
M.Atk +12
Off Hand Card
DMG to Water and Earth monsters +15%
DMG to Insects and Fish Race Monsters +25%
Deposit
Damage to Insect and Fish Race Monsters +1%
Unlock
M.Def +1%
Weapon Card
Atk +15
Auto ATK has a 15% chance of automatically releasing Fire Ball Lv. 10
Fire Ball reduces the target's Dmg Reduc. by 15% for 10 seconds
Deposit
Max HP +120
Unlock
Int +1 Max HP +36
Shoe Card
DMG to S-size monsters +10%
DMG received from S-size monsters -30%
DEF +10
DEF +10%
Deposit
Damage from S-size monsters-1%
Unlock
Def +1%
Weapon Card
Auto Attack damage +5%
auto attack has a 5% chance to trigger [Meteor Storm] Lv.10
When [Pale Lord Card] and [Bloody Knight ★Card] are equipped together, auto attack DMGs deal +5% damage, and chance of auto attack DMGs automatically casting [Meteorite Storm] is increased by 5
Deposit
M.Def +6, Max HP +30
Unlock
Def +1%
Shoe Card
Auto Attack Damage + 5%
Physical Attack +40, Max Hp +500, Attack Speed + 5%, HP Regen + 2
Deposit
M.Def +1%
Unlock
Max HP +120
Accessory Card
Max HP +10%
When character revives, HP and SP will be fully restored
Deposit
Def +1%
Unlock
Max HP +120
Weapon Card
Melee auto attack has 5% lifesteal
Physical Damage +5%
Deposit
When your HP is below 30%, there is a 50% chance of going Critical if the Goblin Leader Card triggers the life stealing effect
Unlock
M.Def +1%
Off Hand Card
Damage to all races + 5%
Damage taken from angel race -30% (Race)
Deposit
M.Def +1%
Unlock
M.Def +6, Max HP +30
Garments Card
Crit +10
Flee +20
Each point of critical will increase crit damage by 0.1%
Deposit
Max HP +120
Unlock
M.Atk +12
Weapon Card
Crit +10
Crit damage + 15%
When your Auto Attack crits, there is a 100% chance to make the target stun for 3 seconds (The Stun effect can only be triggered once every 10 seconds and can't stack)
DMG to the Stun Target + 10%
Deposit
Def +1%
Unlock
Def +6, Max HP +30
Accessory Card
M.Atk +20, Ignore Magic Defense + 4%
When Int reaches 240, M.Atk +20, Ignore M.Def +2%
When Int reaches 360, M.Atk +20, Ignore M.Def +2%
Deposit
Max HP +120
Unlock
Int +1 Max HP +36
Weapon Card
Auto ATK attack power increased by M.Atk ×0.3.
Deposit
M.Atk +12
Unlock
MDef +2, Max HP +30
Headwear Card
Vit +5
Immune to Fear
Deposit
Atk +12
Unlock
Def +2, Max HP +30
Shoe Card
Move Spd -15%
Max HP +25%
Deposit
Atk +12
Unlock
MDef +2, Max HP +30
Accessory Card
Phy. DMG +3%
Crit.DMG +8%
Deposit
M.Atk +12
Unlock
Def +2, Max HP +30
Garments Card
Str +10
Flee +20
Atk increased by 0.5% per 18 Str.
Deposit
Max HP +120
Unlock
Str +1, Max HP +36
Garments Card
Agi +10
Flee +20
Auto Attack damage increased by 0.5% per 12 Agi.
Deposit
Max HP +120
Unlock
Agi +1, Max HP +36
Garments Card
Dex +10
Flee +20
Atk increased by 0.5% per 18 Dex.
Deposit
Max HP +120
Unlock
Dex +1, Max HP +36
Garments Card
Vit +10
Flee +20
Max HP increased by 0.5% per 12 Vit.
Deposit
Max HP +120
Unlock
VIT +1,Max HP +36