Equipments


Kingdom Glory - Hammer

Weapon Mace

6594

Weapon Mace

Prehistoric Echoes - Hammer

Weapon Mace

Brooke Hammer

Weapon Mace

Epic Spirit Feather Certificate - Hammer [2]

Weapon Mace

Effect
STR +10
ATK +10%
Skill SP Consumption -10%
Ignore DEF +5%
In Wind Breath, Wasteland, Maple Leaf Faramita and Brave’s Trial Tower, CT Variable -30%, Skill SP Consumption -30%, Critical +20
Increases the Damage Dealt to Maple Forest Spirits and Wilderness Cremi in Wind Breath by 100%
In Wind Breath, Wasteland, Maple Leaf Faramita and Brave’s Trial Tower, Damage and Magical Damage +30%
On Wind Breath, Wasteland, Maple Leaf Faramita and Brave's Trial Tower maps, Auto Attack DMG Up Base Lv. x30

Unlock

STR +10;ATK +10% Skill SP Consumption -10% Ignore DEF +5%;In Wind Breath, Wasteland, Maple Leaf Faramita and Brave’s Trial Tower, CT Variable -30%, Skill SP Consumption -30%, Critical +20;Increases the Damage Dealt to Maple Forest Spirits and Wilderness Cremi in Wind Breath by 100%;In Wind Breath, Wasteland, Maple Leaf Faramita and Brave’s Trial Tower, Damage and Magical Damage +30%;On Wind Breath, Wasteland, Maple Leaf Faramita and Brave's Trial Tower maps, Auto Attack DMG Up Base Lv. x30

Epic Spirit Beacons - Hammer [2]

Weapon Mace

Effect
STR +10
ATK +10%
Skill SP Consumption -10%
Ignore DEF +5%
In Wind Breath, Wasteland, Maple Leaf Faramita and Brave’s Trial Tower, CT Variable -30%, Skill SP Consumption -30%, Critical +20
Increases the Damage Dealt to Maple Forest Spirits and Wilderness Cremi in Wind Breath by 100%
On Wind Breath, Wasteland, Maple Leaf Faramita and Brave's Trial Tower maps, Auto Attack DMG Up Base Lv. x30

Unlock

STR +10;ATK +10% Skill SP Consumption -10% Ignore DEF +5%;In Wind Breath, Wasteland, Maple Leaf Faramita and Brave’s Trial Tower, CT Variable -30%, Skill SP Consumption -30%, Critical +20;Increases the Damage Dealt to Maple Forest Spirits and Wilderness Cremi in Wind Breath by 100%;On Wind Breath, Wasteland, Maple Leaf Faramita and Brave's Trial Tower maps, Auto Attack DMG Up Base Lv. x30

Epic Spirit Origin - Hammer [2]

Weapon Mace

Effect
STR +6, Critical +5
Gear Attack SPD +5%
Skill SP Cost -10%
Atk +(BaseLv - 120)×6
Auto Attack Dmg +BaseLv×30
Atk +5%
When BaseLv reaches 120, Atk +2%
When BaseLv reaches 125, Ignore Def +3%, Crit. DMG +3%
When BaseLv reaches 130, Atk +5%
When BaseLv reaches 140, Ignore Def +5%, Crit. DMG +5%
When BaseLv reaches 150, Atk +5%
When Refinement +10, Phy.DMG +5%

Unlock

STR +6, Critical +5 Gear Attack SPD +5% Skill SP Cost -10% Atk +(BaseLv - 120)×6;Auto Attack Dmg +BaseLv×30;Atk +5%;When BaseLv reaches 120, Atk +2%; When BaseLv reaches 125, Ignore Def +3%, Crit. DMG +3%; When BaseLv reaches 130, Atk +5%; When BaseLv reaches 140, Ignore Def +5%, Crit. DMG +5%; When BaseLv reaches 150, Atk +5%; When Refinement +10, Phy.DMG +5%

Worshiper under the Moon - Hammer

Weapon Mace

Sacred Relics of Rainbow - Hammer

Weapon Mace

Blue Sky - Hammer

Weapon Mace

Hollgrehenn’s Refined Hammer [1]

Weapon Mace

Effect
STR +8
When attack with skills, there’s a 10% chance of damaging target’s weapons and armor
When Refining +5 and a skill causes damage to the target’s weapons, it has a 10% chance to damage the target's Off-hand, and when a skill causes damage to the target’s armor, it has a 10% chance to damage the target's helmet

When Refine +10, the trigger chance of Weapon Destruction, Off-hand Destruction, Armor Destruction, Helmet Destruction caused by the caster increases by 5%, and is affected by Dex and Luk (up to 10% additionally)
When Refine +15, prevents all equipment from destruction

Unlock

STR +8 When attack with skills, there’s a 10% chance of damaging target’s weapons and armor;When Refining +5 and a skill causes damage to the target’s weapons, it has a 10% chance to damage the target's Off-hand, and when a skill causes damage to the target’s armor, it has a 10% chance to damage the target's helmet;;When Refine +10, the trigger chance of Weapon Destruction, Off-hand Destruction, Armor Destruction, Helmet Destruction caused by the caster increases by 5%, and is affected by Dex and Luk (up to 10% additionally); When Refine +15, prevents all equipment from destruction

Red Fish Flower Bell - Hammer

Weapon Mace

Rose Whisper Hammer

Weapon Mace

Glory Cross - Hammer

Weapon Mace

Holy Relic Bell · Mace

Weapon Mace

Red Astral Hammer

Weapon Mace

Bloody Cross Hammer

Weapon Mace

Scientific Redemption - Hammer

Weapon Mace

Ungrateful Soul [1]

Weapon Mace

Effect
SP Cost reduced by 10%
Dmg of [Cart Attack], [Cart Revolution], [Sphere Mine] increased by BaseLv×20
Dmg of [Triple Attack] increased by BaseLv×20
Dmg of Auto ATK increased by BaseLv×8

Unlock

SP Cost reduced by 10% Dmg of [Cart Attack], [Cart Revolution], [Sphere Mine] increased by BaseLv×20; Dmg of [Triple Attack] increased by BaseLv×20;Dmg of Auto ATK increased by BaseLv×8

Impact Hammer

Weapon Mace

Demon Weapon - Kimaris

Weapon Mace

Homunculus Warhammer

Weapon Mace

Dilapidated Pan [1]

Weapon Mace

Dark Acolyte Staff[1]

Weapon Mace

O’Neill’s Staff[1]

Weapon Staff

Effect
M.Atk +20%
Luk +20
Variable Cast Time of [Holy Light Strike],[Turn Undead],[Magnus Exorcismus Attack] -25%
Luck value brings extra damage to [Holy Light Strike], [Judex]
Each Refining +1, Magnus Exorcismus Dmg +1%
When Refine +10, increased LUK increases [Holy Light Strike] Dmg
When Refine +15, increased LUK increases [Judex] Dmg
When Refining is +5, Holy-type attacks +5%. When Refining is +10, Magic ATK +5%. When Refining is +15, Magic DMG +5%

Unlock

M.Atk +20% Luk +20 Variable Cast Time of [Holy Light Strike],[Turn Undead],[Magnus Exorcismus Attack] -25%;Luck value brings extra damage to [Holy Light Strike], [Judex];Each Refining +1, Magnus Exorcismus Dmg +1%; When Refine +10, increased LUK increases [Holy Light Strike] Dmg; When Refine +15, increased LUK increases [Judex] Dmg;When Refining is +5, Holy-type attacks +5%. When Refining is +10, Magic ATK +5%. When Refining is +15, Magic DMG +5%

Acid Touch[1]

Weapon Mace

Effect
STR +10, INT +8
Max HP +1000
Increases the basic rate of Equipment destruction caused by Alchemy using [Acid Terror], [Acid Demonstration], [Improved Acid Demonstration]
Every Refine +1, [Acid Demonstration] DMG +5%, [Acid Terror] DMG +2%, Skill Multiplier of [Improved Acid Demonstration] +30%
When INT & STR both reach above 119, [Acid Demonstration] Dmg +10%, [Acid Terror] Dmg +5%, Skill Multiplier of [Improved Acid Demonstration] +75%
When Refining is +5, ATK +5%. When Refining is +10, DEF Ignorance +10%. When Refining is +15, DMG +5%

Unlock

STR +10, INT +8 Max HP +1000 Increases the basic rate of Equipment destruction caused by Alchemy using [Acid Terror], [Acid Demonstration], [Improved Acid Demonstration] Every Refine +1, [Acid Demonstration] DMG +5%, [Acid Terror] DMG +2%, Skill Multiplier of [Improved Acid Demonstration] +30% When INT & STR both reach above 119, [Acid Demonstration] Dmg +10%, [Acid Terror] Dmg +5%, Skill Multiplier of [Improved Acid Demonstration] +75%;When Refining is +5, ATK +5%. When Refining is +10, DEF Ignorance +10%. When Refining is +15, DMG +5%

Heaven's Wrath[1]

Weapon Mace

Effect
STR +4,AGI +4
Crit +30
Attack Spd +10%
Crit. Dmg +5%
Decrease Equipment Def by 1/3
When Refine +10, Equipment Def won't be reduced anymore
Increase Auto Attack Dmg 5%
Each Refining +1, increase Auto Attack 3%
When Refining is +5, Crit DMG +5%. When Refining is +10, Crit DMG +10%. When Refining is +15, Crit DMG +15%
[Heaven's Wrath] + [Saint's Cape IV]: Attack Spd +5%, Atk +5%

Unlock

STR +4,AGI +4 Crit +30 Attack Spd +10% Crit. Dmg +5% Decrease Equipment Def by 1/3; When Refine +10, Equipment Def won't be reduced anymore Increase Auto Attack Dmg 5% Each Refining +1, increase Auto Attack 3%;When Refining is +5, Crit DMG +5%. When Refining is +10, Crit DMG +10%. When Refining is +15, Crit DMG +15%;[Heaven's Wrath] + [Saint's Cape IV]: Attack Spd +5%, Atk +5%

Hammer of Judgement[1]

Weapon Mace

Effect
INT +12,DEX +8
+20% [Adoramus] multiplier for each refining level gained after reaching refining +5 (Max 200%)
Deals +15% Dmg to targets with 30% HP or less
When Refining is +5, Magic ATK +5%. When Refining is +10, the skill Adoramus has a 15% chance of granting the Magic ATK +10% effect for 10 seconds. When Refining is +15, Magic DMG +5%

Unlock

INT +12,DEX +8 +20% [Adoramus] multiplier for each refining level gained after reaching refining +5 (Max 200%);Deals +15% Dmg to targets with 30% HP or less;When Refining is +5, Magic ATK +5%. When Refining is +10, the skill Adoramus has a 15% chance of granting the Magic ATK +10% effect for 10 seconds. When Refining is +15, Magic DMG +5%

Requiem[1]

Weapon Mace

Eljudnir Hammer

Weapon Mace