Formula
CommonFun.calcBoothMaxPendingCout
function CommonFun.calcBoothMaxPendingCout(srcUser)
if srcUser == nil then
return 0
end
local skilllv_1 = srcUser:GetLernedSkillLevel(278)
local skilllv_2 = srcUser:GetLernedSkillLevel(1477)
local basecount = 0
if GameConfig.Booth ~= nil then
basecount = GameConfig.Booth.base_pending_count
end
return basecount + skilllv_1 + skilllv_2
end