Formula

CommonFun.calcBuff_3252

function CommonFun.calcBuff_3252(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Attr = srcUser:GetProperty(CommonFun.GetAttrName(c))
  local Ensemble = srcUser:GetEnsemblePartner()
  local A = 0
  if Ensemble ~= nil then
    local Attr2 = Ensemble:GetProperty(CommonFun.GetAttrName(c))
    A = math.floor(Attr / a + Attr2 / a) + lv * b + d
  elseif Ensemble == nil and (srcUser:HasBuffID(128010_MAGIC_PUPPET_DANCER_:MAX_STACK_0) == true or srcUser:HasBuffID(128011_MAGIC_PUPPET_BARD_:MAX_STACK_0) == true) then
    A = math.floor(Attr / a) + lv * b + d
  end
  return A
end