Formula
CommonFun.calcBuff_3630
function CommonFun.calcBuff_3630(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local FreezeAtk = srcUser:GetProperty("FreezeAtk")
local FreezeDef2 = targetUser:GetProperty("FreezeDef")
local FreezeDam = 1 + FreezeAtk - FreezeDef2
if FreezeDam <= 0 then
FreezeDam = 0
end
local StateAtk = srcUser:GetProperty("StateAtk")
local StateDef2 = targetUser:GetProperty("StateDef")
local StateDam = (1 + StateAtk) * (1 - StateDef2)
if StateDam <= 0 then
StateDam = 0
end
local skilllv_1 = srcUser:GetLernedSkillLevel(103700_:FREEZING_FLAME)
local A = (skilllv_1 * a + b) * FreezeDam * StateDam * CommonFun.calcAttrFreezeRate(srcUser, targetUser)
if A <= 0 then
return 0
end
return A
end