Formula

CommonFun.calcBuff_3630

function CommonFun.calcBuff_3630(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local FreezeAtk = srcUser:GetProperty("FreezeAtk")
  local FreezeDef2 = targetUser:GetProperty("FreezeDef")
  local FreezeDam = 1 + FreezeAtk - FreezeDef2
  if FreezeDam <= 0 then
    FreezeDam = 0
  end
  local StateAtk = srcUser:GetProperty("StateAtk")
  local StateDef2 = targetUser:GetProperty("StateDef")
  local StateDam = (1 + StateAtk) * (1 - StateDef2)
  if StateDam <= 0 then
    StateDam = 0
  end
  local skilllv_1 = srcUser:GetLernedSkillLevel(103700_:FREEZING_FLAME)
  local A = (skilllv_1 * a + b) * FreezeDam * StateDam * CommonFun.calcAttrFreezeRate(srcUser, targetUser)
  if A <= 0 then
    return 0
  end
  return A
end