Formula
CommonFun.calcBuff_3860
function CommonFun.calcBuff_3860(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Ensemble = srcUser:GetEnsemblePartner()
local Atk1 = srcUser:GetProperty("Atk")
local AtkPer1 = srcUser:GetProperty("AtkPer")
local Atk2 = 0
local AtkPer2 = 0
if Ensemble ~= nil then
Atk2 = Ensemble:GetProperty("Atk")
AtkPer2 = Ensemble:GetProperty("AtkPer")
end
local Atk = Atk1 * (1 + AtkPer1) + Atk2 * (1 + AtkPer2)
local Num1 = srcUser:GetRunePoint(102049_AESIR_ANCIENT_SONG_INCREASES_ATK_BY_AN_EXTRA_2_BARD_DANCER_S_ENSEMBLE_SKILL_AEISR_MONUMENT_EFFECTS_CAN_STACK)
local Num2 = 0
if Ensemble ~= nil then
Num2 = Ensemble:GetRunePoint(102049_AESIR_ANCIENT_SONG_INCREASES_ATK_BY_AN_EXTRA_2_BARD_DANCER_S_ENSEMBLE_SKILL_AEISR_MONUMENT_EFFECTS_CAN_STACK)
end
local Rune = (Num1 + Num2) * 0.02 + 1
local A = 0
if lv <= 10 then
A = lv * 15 * Rune
elseif 10 < lv then
A = (Atk * ((lv - 10) * 0.004) + 150) * Rune
end
local GemValue1 = srcUser:GetGemValue(102021_ANCIENT_SONG_PROVIDES_EXTRA_ATK_PERCENTAGE_M_ATK_S)
local GemValue2 = 0
local GemValue3 = srcUser:GetGemValue(112021_ANCIENT_SONG_PROVIDES_EXTRA_ATK_PERCENTAGE_M_ATK_S)
local GemValue4 = 0
if Ensemble ~= nil then
GemValue2 = Ensemble:GetGemValue(112021_ANCIENT_SONG_PROVIDES_EXTRA_ATK_PERCENTAGE_M_ATK_S)
GemValue4 = Ensemble:GetGemValue(102021_ANCIENT_SONG_PROVIDES_EXTRA_ATK_PERCENTAGE_M_ATK_S)
end
A = A * (1 + GemValue1 / 100000 + GemValue2 / 100000 + GemValue3 / 100000 + GemValue4 / 100000)
return A
end