Formula

CommonFun.calcBuff_4320

function CommonFun.calcBuff_4320(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local StunAtk = srcUser:GetProperty("StunAtk")
  local StunDef2 = targetUser:GetProperty("StunDef")
  local StunDam = 1 + StunAtk - StunDef2
  if StunDam <= 0 then
    StunDam = 0
  end
  local StateAtk = srcUser:GetProperty("StateAtk")
  local StateDef2 = targetUser:GetProperty("StateDef")
  local StateDam = 1 + StateAtk - StateDef2
  if StateDam <= 0 then
    StateDam = 0
  end
  local StateEffect = targetUser:GetProperty("StateEffect")
  local bits = CommonFun.getBits(StateEffect)
  local Profession = srcUser:GetProfressionID()
  if bits[CommonFun.StateEffect.Poison] == 1 and (Profession == 32_ASSASSIN or Profession == 33_ASSASSIN_CROSS or Profession == 34_GUILLOTINE_CROSS or Profession == 35_BLADE_SOUL) then
    b = 5
  end
  local A = b * StunDam * StateDam * CommonFun.calcAttrDizzyRate(srcUser, targetUser)
  if A <= 0 then
    return 0
  end
  return A
end