Formula
CommonFun.calcBuff_4590
function CommonFun.calcBuff_4590(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local skilllv = srcUser:GetLernedSkillLevel(100640_:ROSE_THORN_LASH)
local skilllv_1 = srcUser:GetLernedSkillLevel(105130_:TORTURE)
local SilenceAtk = srcUser:GetProperty("SilenceAtk")
local SilenceDef2 = targetUser:GetProperty("SilenceDef")
local SlienceDam = 1 + SilenceAtk - SilenceDef2
if SlienceDam <= 0 then
SlienceDam = 0
end
local StateAtk = srcUser:GetProperty("StateAtk")
local StateDef2 = targetUser:GetProperty("StateDef")
local StateDam = 1 + StateAtk - StateDef2
if StateDam <= 0 then
StateDam = 0
end
local A = (skilllv * a + skilllv_1 * b) * SlienceDam * StateDam * CommonFun.calcAttrSilenceRate(srcUser, targetUser)
if A <= 0 then
return 0
end
return A
end