Formula

CommonFun.calcBuff_4590

function CommonFun.calcBuff_4590(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local skilllv = srcUser:GetLernedSkillLevel(100640_:ROSE_THORN_LASH)
  local skilllv_1 = srcUser:GetLernedSkillLevel(105130_:TORTURE)
  local SilenceAtk = srcUser:GetProperty("SilenceAtk")
  local SilenceDef2 = targetUser:GetProperty("SilenceDef")
  local SlienceDam = 1 + SilenceAtk - SilenceDef2
  if SlienceDam <= 0 then
    SlienceDam = 0
  end
  local StateAtk = srcUser:GetProperty("StateAtk")
  local StateDef2 = targetUser:GetProperty("StateDef")
  local StateDam = 1 + StateAtk - StateDef2
  if StateDam <= 0 then
    StateDam = 0
  end
  local A = (skilllv * a + skilllv_1 * b) * SlienceDam * StateDam * CommonFun.calcAttrSilenceRate(srcUser, targetUser)
  if A <= 0 then
    return 0
  end
  return A
end