Formula

CommonFun.calcBuff_5042

function CommonFun.calcBuff_5042(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Hasbuff = 0
  local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
  local RefineNum = 0
  if srcUser:HasBuffID(c) then
    Hasbuff = 1
  end
  if 10 <= RefineLv then
    RefineNum = 1
  end
  local A = a + b * Hasbuff * RefineNum
  return A
end