Formula
CommonFun.calcBuff_5042
function CommonFun.calcBuff_5042(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Hasbuff = 0
local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
local RefineNum = 0
if srcUser:HasBuffID(c) then
Hasbuff = 1
end
if 10 <= RefineLv then
RefineNum = 1
end
local A = a + b * Hasbuff * RefineNum
return A
end