Formula

CommonFun.calcBuff_5210

function CommonFun.calcBuff_5210(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local skilllv_1 = srcUser:GetLernedSkillLevel(123_KNIGHT:STUN)
  local StunAtk = srcUser:GetProperty("StunAtk")
  local StunDef2 = targetUser:GetProperty("StunDef")
  local StunDam = 1 + StunAtk - StunDef2
  if StunDam <= 0 then
    StunDam = 0
  end
  local StateAtk = srcUser:GetProperty("StateAtk")
  local StateDef2 = targetUser:GetProperty("StateDef")
  local StateDam = 1 + StateAtk - StateDef2
  if StateDam <= 0 then
    StateDam = 0
  end
  local A = (skilllv_1 * a + b) * StunDam * StateDam * CommonFun.calcAttrDizzyRate(srcUser, targetUser)
  if A <= 0 then
    return 0
  end
  if skilllv_1 <= 0 then
    return 0
  end
  if srcUser:HasBuffID(20410010_WARG_STRIKE_CAN_STUN_:MAX_STACK_0) == false then
    return 0
  end
  return A
end