Formula

CommonFun.calcBuff_5230

function CommonFun.calcBuff_5230(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Hasbuff = 0
  local GemValue = srcUser:GetGemValue(122002_HAS_A_PERCENTAGE_CHANCE_OF_PUTTING_THE_ENEMY_INTO_CURSED_CIRCLE_WHEN_CASTING_AUTO_ATTACK_UNDER_STEEL_BODY_STATUS)
  if srcUser:HasBuffID(100660_STEEL_BODY_:MAX_STACK_0) then
    Hasbuff = 1
  end
  local A = GemValue / 1000 * Hasbuff
  return A
end