Formula
CommonFun.calcBuff_5230
function CommonFun.calcBuff_5230(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Hasbuff = 0
local GemValue = srcUser:GetGemValue(122002_HAS_A_PERCENTAGE_CHANCE_OF_PUTTING_THE_ENEMY_INTO_CURSED_CIRCLE_WHEN_CASTING_AUTO_ATTACK_UNDER_STEEL_BODY_STATUS)
if srcUser:HasBuffID(100660_STEEL_BODY_:MAX_STACK_0) then
Hasbuff = 1
end
local A = GemValue / 1000 * Hasbuff
return A
end