Formula
CommonFun.calcBuff_5420
function CommonFun.calcBuff_5420(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local skilllv_1 = srcUser:GetLernedSkillLevel(1608_BLADE_SOUL:SOUL_STRIKE)
local Num = srcUser:GetRunePoint(153001_AESIR_TRUE_DAMAGE_BY_SOUL_STRIKE_INCREASES_10)
local A = (Atk * (1 + AtkPer) + MAtk * (1 + MAtkPer)) * skilllv_1 * 0.02 * (1 + Num * 0.1)
return A
end