Formula
CommonFun.calcBuff_6080
function CommonFun.calcBuff_6080(srcUser, targetUser, a, b, c, d, lv, damage)
if srcUser == nil or targetUser == nil then
return 0
end
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local RefineLv9 = srcUser:GetEquipedRefineLv(9)
local A = (Atk * (1 + AtkPer) + MAtk * (1 + MAtkPer)) * (math.min(RefineLv9 * 0.05, 0.3) + 0.1)
return A
end