Formula

CommonFun.calcBuff_6080

function CommonFun.calcBuff_6080(srcUser, targetUser, a, b, c, d, lv, damage)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local RefineLv9 = srcUser:GetEquipedRefineLv(9)
  local A = (Atk * (1 + AtkPer) + MAtk * (1 + MAtkPer)) * (math.min(RefineLv9 * 0.05, 0.3) + 0.1)
  return A
end