CommonFun.calcBuff_6093
function CommonFun.calcBuff_6093(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local A = 0
  local Num = srcUser:GetBuffLayer(116080_ROLLING_CUTTER_:MAX_STACK_0)
  local Value = srcUser:GetGemValue(31132_ROTATION_COUNTER_LIMIT_PERCENTAGE)
  local limit = 10 + Value / 1000
  if Num >= limit then
    A = 100
  end
  return A
end