Formula
CommonFun.calcBuff_6180
function CommonFun.calcBuff_6180(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local A = 0
local skilllv_1 = srcUser:GetLernedSkillLevel(3711_ROYAL_GUARD:INFLAMMABLE_AND_EXPLOSIVE)
local StateEffect = targetUser:GetProperty("StateEffect")
local bits2 = CommonFun.getBits(StateEffect)
if bits2[CommonFun.StateEffect.Burn] == 1 and 0 < skilllv_1 then
A = skilllv_1 * 2 + 6
end
return A
end