Formula

CommonFun.calcBuff_6330

function CommonFun.calcBuff_6330(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Ring1 = srcUser:GetEquipedID(5_ACCESSORY)
  local RefineLv1 = srcUser:GetEquipedRefineLv(5_ACCESSORY)
  local Ring2 = srcUser:GetEquipedID(6_ACCESSORY)
  local RefineLv2 = srcUser:GetEquipedRefineLv(6_ACCESSORY)
  local order1 = srcUser:getEquipLv(5)
  local order2 = srcUser:getEquipLv(6)
  local aa = 0
  local bb = 0
  local cc = 0
  local dd = 0
  if (Ring1 == 44077_BLOODSTAIN_IRON_BALL_BLOODSTAIN_IRON_BALL or Ring1 == 144077_BLOODSTAIN_IRON_BALL_1_BLOODSTAIN_IRON_BALL_1) and 8 <= RefineLv1 then
    aa = 0.1
  end
  if (Ring2 == 44077_BLOODSTAIN_IRON_BALL_BLOODSTAIN_IRON_BALL or Ring2 == 144077_BLOODSTAIN_IRON_BALL_1_BLOODSTAIN_IRON_BALL_1) and 8 <= RefineLv2 then
    bb = 0.1
  end
  if (Ring1 == 44077_BLOODSTAIN_IRON_BALL_BLOODSTAIN_IRON_BALL or Ring1 == 144077_BLOODSTAIN_IRON_BALL_1_BLOODSTAIN_IRON_BALL_1) and 12 <= RefineLv1 then
    cc = 0.1
  end
  if (Ring2 == 44077_BLOODSTAIN_IRON_BALL_BLOODSTAIN_IRON_BALL or Ring2 == 144077_BLOODSTAIN_IRON_BALL_1_BLOODSTAIN_IRON_BALL_1) and 12 <= RefineLv2 then
    dd = 0.1
  end
  local A = -0.3 - math.min(0.1, cc + dd) - math.min(0.1, aa + bb)
  return A
end