Formula
CommonFun.calcBuff_6350
function CommonFun.calcBuff_6350(srcUser, targetUser, a, b, c, d, lv, damage)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local MRefine = srcUser:GetProperty("MRefine")
local NpcParam = CommonFun.NpcParam(srcUser, targetUser, params, damageParam, logger)
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * NpcParam
local skilllv = srcUser:GetLernedSkillLevel(4110_PROFESSOR:PEPPER_BOMB)
local Num = damage
local srcAtkElement = 5
local targetDefElement = targetUser:GetProperty("DefAttr")
local ElementRate = CommonFun.GetElementRate(srcUser, srcAtkElement, targetUser, targetDefElement)
if (srcUser:HasBuffID(69650_8608_:MAX_STACK_0) or srcUser:HasBuffID(71090_10658_:MAX_STACK_0)) and 1 < ElementRate then
ElementRate = ElementRate * 1.1
end
if targetUser:HasBuffID(49130_DIVINE_HYMN_CARVER_:MAX_STACK_0) then
ElementRate = math.min(ElementRate, 1)
end
if srcUser:HasBuffID(49210_7892_:MAX_STACK_0) then
ElementRate = ElementRate + 0.15
end
if srcUser:HasBuffID(77480_48193_VICTORY_SWALLOW_1_:MAX_STACK_0) then
ElementRate = ElementRate + 0.1
end
if nil == CommonFun.NatureProps[srcAtkElement] or nil == CommonFun.NatureProps[targetDefElement] or nil == targetDefElement then
return 0
end
local NeutralAtk = srcUser:GetProperty("NeutralAtk")
local ele = ElementRate * (1 + NeutralAtk)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local MDamSpike = srcUser:GetProperty("MDamSpike_MPEN")
local ResultDamInc = srcUser:GetProperty("ResultDamInc")
local ResultDamRes = targetUser:GetProperty("ResultDamRes")
if srcUser:HasBuffID(57200_DEVIL_GOVERNOR_CARD_:MAX_STACK_0) then
ResultDamInc = ResultDamInc + 0.15
end
local Result = 1 + ResultDamInc - ResultDamRes
Result = math.max(Result, 0.1)
local A = -(MAtkFinal * (1 + MDamSpike) + MRefine) * (skilllv * 0.3 * Num) * (1 - RefineMDamReduc) * (1 + MDamIncrease) * Result * ele
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end