Formula

CommonFun.calcBuff_6370

function CommonFun.calcBuff_6370(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Flee = srcUser:GetProperty("Flee")
  local Weapon1 = srcUser:GetEquipedID(1)
  local RefineLv = srcUser:GetEquipedRefineLv(1)
  local Profession = srcUser:GetProfressionID()
  local A = 0
  if Weapon1 == 42595 or Weapon1 == 142595 then
    if 5 <= RefineLv and RefineLv < 10 then
      A = math.floor(Flee / 10)
    elseif 10 <= RefineLv and RefineLv < 15 then
      A = math.floor(Flee / 10 + Flee / 5)
    elseif 15 <= RefineLv then
      A = math.floor(Flee / 10 + Flee / 5 + Flee / 5)
    end
  end
  if A <= 0 then
    return 0
  end
  return A
end