Formula
CommonFun.calcBuff_6370
function CommonFun.calcBuff_6370(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Flee = srcUser:GetProperty("Flee")
local Weapon1 = srcUser:GetEquipedID(1)
local RefineLv = srcUser:GetEquipedRefineLv(1)
local Profession = srcUser:GetProfressionID()
local A = 0
if Weapon1 == 42595 or Weapon1 == 142595 then
if 5 <= RefineLv and RefineLv < 10 then
A = math.floor(Flee / 10)
elseif 10 <= RefineLv and RefineLv < 15 then
A = math.floor(Flee / 10 + Flee / 5)
elseif 15 <= RefineLv then
A = math.floor(Flee / 10 + Flee / 5 + Flee / 5)
end
end
if A <= 0 then
return 0
end
return A
end