Formula
CommonFun.calcBuff_6902
function CommonFun.calcBuff_6902(srcUser, targetUser, a, b, c, d, lv, damage)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = 0
local buffNum = targetUser:GetBuffLayer(155001_3288_:MAX_STACK_999)
if buffNum <= 10 then
A = -0.01 * MaxHp
elseif 10 < buffNum and buffNum <= 20 then
A = -0.02 * MaxHp
elseif 20 < buffNum and buffNum <= 30 then
A = -0.05 * MaxHp
elseif 30 < buffNum then
A = -0.1 * MaxHp
end
return A
end