Formula

CommonFun.calcBuff_7150

function CommonFun.calcBuff_7150(srcUser, targetUser, a, b, c, d, lv, damage)
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MaxHp = targetUser:GetProperty("MaxHp")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local MRefine = srcUser:GetProperty("MRefine")
  local srcAtkElement = c
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local ElementRate = CommonFun.GetElementRate(srcUser, srcAtkElement, targetUser, targetDefElement)
  if nil == CommonFun.NatureProps[srcAtkElement] or nil == CommonFun.NatureProps[targetDefElement] or nil == targetDefElement then
    return 0
  end
  local elementInc = srcUser:GetProperty(CommonFun.NatureProps[targetDefElement][1])
  local elementRed = targetUser:GetProperty(CommonFun.NatureProps[srcAtkElement][2])
  local elementAtk = srcUser:GetProperty(CommonFun.NatureProps[srcAtkElement][3])
  local elementparam = ElementRate
  local elementparam2 = 1 + elementAtk
  if elementparam2 <= 0.1 then
    elementparam2 = 0.1
  end
  local ele = elementparam * elementparam2
  if targetDefElement == nil or ElementRate == nil or elementInc == nil or elementRed == nil or elementAtk == nil then
    ele = 1
  end
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local MDamSpike = srcUser:GetProperty("MDamSpike_MPEN")
  local ResultDamInc = srcUser:GetProperty("ResultDamInc")
  local ResultDamRes = targetUser:GetProperty("ResultDamRes")
  local Result = 1 + ResultDamInc - ResultDamRes
  Result = math.max(Result, 0.1)
  local debuffdu = targetUser:GetBuffLayer(156610_POISON_VULNERABILITY_:MAX_STACK_0)
  local debuffhuo = targetUser:GetBuffLayer(156620_FIRE_VULNERABILITY_:MAX_STACK_0)
  local debuff = 1
  if 1 <= debuffdu or 1 <= debuffhuo then
    debuff = 1 + (debuffdu + debuffhuo - 1) * 0.5
  end
  local A = -((1 + MDamSpike) * b * (1 - RefineMDamReduc) * (1 + MDamIncrease) * Result * ele + MaxHp * a) * debuff
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  return A
end