Formula
CommonFun.calcBuff_8610
function CommonFun.calcBuff_8610(srcUser, targetUser, a, b, c, d, lv, damage)
if srcUser == nil or targetUser == nil then
return 0
end
local skilllv = srcUser:GetLernedSkillLevel(2820_SAINT:LUNAR_ECLIPSE)
local Sp = srcUser:GetProperty("Sp")
local Luk = srcUser:GetProperty("Luk")
local mapid, maptype = srcUser:GetMapInfo()
local A = Sp * Luk * (skilllv * 0.02 + 0.1) * a + Sp * b
if maptype == PVP_MAPS and 0 < a then
A = A * 4
end
return A
end