Formula
CommonFun.calcBuff_8930
function CommonFun.calcBuff_8930(srcUser, targetUser, a, b, c, d, lv)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MaxHp = targetUser:GetProperty("MaxHp")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local GemValue = srcUser:GetGemValue(216151_REFLECTIONS_OF_DEMON_KING_S_REFLECTION_INHERIT_PERCENTAGE_OF_THE_TARGET_S_M_ATK_M_PIERCE_AND_M_DMG_IN_ADDITION_DOESN_T_WORK_ON_MONSTERS) / 100000
if targetUser:GetNpcID() ~= 0 then
GemValue = 0
end
local MRefine = srcUser:GetProperty("MRefine")
local MDamSpike1 = targetUser:GetProperty("MDamSpike_MPEN") * GemValue
MAtk = MAtk + targetUser:GetProperty("MAtk") * GemValue
MDamIncrease = MDamIncrease + targetUser:GetProperty("MDamIncrease") * GemValue
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
local mapid, maptype = srcUser:GetMapInfo()
if maptype == PVP_MAPS then
local B = raceRed - raceInc
B = B < -1 and -1 or 1 < B and 1 or B
B = math.floor(B * 1000) / 1000
B = B + 0.3 * (1 - math.sin(B * 3.14 / 2))
raceparam = 1 - B
end
if raceparam <= 0.1 then
raceparam = 0.1
end
local srcAtkElement = 7
local targetDefElement = targetUser:GetProperty("DefAttr")
local ElementRate = CommonFun.GetElementRate(srcUser, srcAtkElement, targetUser, targetDefElement)
if (srcUser:HasBuffID(69650_8608_:MAX_STACK_0) or srcUser:HasBuffID(71090_10658_:MAX_STACK_0)) and 1 < ElementRate then
ElementRate = ElementRate * 1.1
end
if targetUser:HasBuffID(49130_DIVINE_HYMN_CARVER_:MAX_STACK_0) then
ElementRate = math.min(ElementRate, 1)
end
if srcUser:HasBuffID(49210_7892_:MAX_STACK_0) then
ElementRate = ElementRate + 0.15
end
if srcUser:HasBuffID(77480_48193_VICTORY_SWALLOW_1_:MAX_STACK_0) then
ElementRate = ElementRate + 0.1
end
if srcUser:HasBuffID(139351_1225_:MAX_STACK_0) then
local MoroccField = srcUser:GetProperty("DarkJudgePer")
ElementRate = ElementRate + MoroccField
end
if nil == CommonFun.NatureProps[srcAtkElement] or nil == CommonFun.NatureProps[targetDefElement] or nil == targetDefElement then
return 0
end
local elementRed = targetUser:GetProperty(CommonFun.NatureProps[srcAtkElement][2])
local elementAtk = srcUser:GetProperty(CommonFun.NatureProps[srcAtkElement][3])
local elementThrough = srcUser:GetProperty(CommonFun.NatureProps[srcAtkElement][4])
local elementResistance = targetUser:GetProperty(CommonFun.NatureProps[srcAtkElement][5])
if 0 <= elementRed then
elementRed = elementRed * math.max(1 - elementThrough, 0)
end
if 0 <= elementAtk then
elementAtk = elementAtk * math.max(1 - elementResistance, 0)
end
local elementparam = ElementRate
local elementparam2 = 1 + elementAtk - elementRed
local mapid, maptype = srcUser:GetMapInfo()
if maptype == PVP_MAPS then
local B = elementRed - elementAtk
B = B < -1 and -1 or 1 < B and 1 or B
B = math.floor(B * 1000) / 1000
B = B + 0.3 * (1 - math.sin(B * 3.14 / 2))
elementparam2 = 1 - B
end
if elementparam2 <= 0.1 then
elementparam2 = 0.1
end
if elementparam2 <= 0.1 then
elementparam2 = 0.1
end
local ele = elementparam * elementparam2
if targetDefElement == nil or ElementRate == nil or elementRed == nil or elementAtk == nil then
ele = 1
end
local skilllv_1 = srcUser:GetLernedSkillLevel(2953_MERCHANT:DEMON_KING_S_REFLECTION)
local NpcParam = CommonFun.NpcParam(srcUser, targetUser, params, damageParam, logger)
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * ele * raceparam * NpcParam
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local A = -((MAtkFinal * MDefReduc * (1 - MDamReduc2 + MDamSpike1) + MRefine) * (skilllv_1 * 1 + 6) * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2))
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end