Formula

CommonFun.calcBuff_9020

function CommonFun.calcBuff_9020(srcUser, targetUser, a, b, c, d, lv, damage, param)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local equip = srcUser:getCurOperEquip()
  local A = 0
  local refinelv = srcUser:GetEquipedRefineLv(equip.pos)
  if equip.isAtShadow == true then
    A = c
  elseif equip.isAtShadow == false and 15 < refinelv then
    A = c
  end
  return A
end