CommonFun.calcDamReDuc
function CommonFun.calcDamReDuc(srcUser, targetUser)
if srcUser == nil or targetUser == nil then
return 0
end
local DamSpike = srcUser:GetProperty("DamSpike_PEN")
local DamReduc2 = targetUser:GetProperty("DamReduc")
local ReduceLv = CommonFun.calcSpikeLv(srcUser, targetUser)
local SkillDamReduc = CommonFun.calcSkillDamReduc(srcUser, targetUser)
local A = 1 - (1 + 0.009 * ReduceLv + DamSpike - DamReduc2) * SkillDamReduc
local mapid, maptype = srcUser:GetMapInfo()
if (maptype == PVP_MAPS) and targetUser:GetNpcID() ~= 40022_EMPERIUM then
local pvpReduce = 0
local Master = targetUser:GetMasterUser()
if targetUser:GetNpcID() == 0 or Master ~= nil then
pvpReduce = 0.2
end
A = A < -1 and -1 or 1 < A and 1 or A
A = math.floor(A * 1000) / 1000
A = A + 0.3 * (1 - math.sin(A * 3.14 / 2)) + pvpReduce
end
if 0.9 <= A then
A = 0.9
end
return A
end