Formula
CommonFun.calcLaboratoryNpcAttrValue
function CommonFun.calcLaboratoryNpcAttrValue(attr, level, classtype, roundid)
local result = {}
if classtype == 11 then
result[CommonFun.RoleData.EATTRTYPE_ATK] = (0.34 * level * level - 8.26 * level + 72) * 0.4
result[CommonFun.RoleData.EATTRTYPE_MATK] = (0.34 * level * level - 8.26 * level + 72) * 0.4
result[CommonFun.RoleData.EATTRTYPE_DEF] = 8.0E-4 * level * level * level - 0.0494 * level * level + 4.5061 * level + 1
result[CommonFun.RoleData.EATTRTYPE_MDEF] = 2 * level
result[CommonFun.RoleData.EATTRTYPE_MAXHP] = (0.1373 * level * level * level - 2.9336 * level * level + 202.51 * level + 40.727) * 2 * 3
result[CommonFun.RoleData.EATTRTYPE_HIT] = 2 * level + 50
result[CommonFun.RoleData.EATTRTYPE_FLEE] = level
result[CommonFun.RoleData.EATTRTYPE_CRI] = level * 0.3
result[CommonFun.RoleData.EATTRTYPE_CRIRES] = level * 0.3
elseif classtype == 12 then
result[CommonFun.RoleData.EATTRTYPE_ATK] = (0.34 * level * level - 8.26 * level + 72) * 0.4
result[CommonFun.RoleData.EATTRTYPE_MATK] = (0.34 * level * level - 8.26 * level + 72) * 0.4
result[CommonFun.RoleData.EATTRTYPE_DEF] = 8.0E-4 * level * level * level - 0.0494 * level * level + 4.5061 * level + 1
result[CommonFun.RoleData.EATTRTYPE_MDEF] = 2 * level
result[CommonFun.RoleData.EATTRTYPE_MAXHP] = (0.1373 * level * level * level - 2.9336 * level * level + 202.51 * level + 40.727) * 2 * 3
result[CommonFun.RoleData.EATTRTYPE_HIT] = 2 * level + 50
result[CommonFun.RoleData.EATTRTYPE_FLEE] = level
result[CommonFun.RoleData.EATTRTYPE_CRI] = level * 0.3
result[CommonFun.RoleData.EATTRTYPE_CRIRES] = level * 0.3
elseif classtype == 21 then
result[CommonFun.RoleData.EATTRTYPE_ATK] = (0.34 * level * level - 8.26 * level + 72) * 0.4
result[CommonFun.RoleData.EATTRTYPE_MATK] = (0.34 * level * level - 8.26 * level + 72) * 0.4
result[CommonFun.RoleData.EATTRTYPE_DEF] = 8.0E-4 * level * level * level - 0.0494 * level * level + 4.5061 * level + 1
result[CommonFun.RoleData.EATTRTYPE_MDEF] = 2 * level
result[CommonFun.RoleData.EATTRTYPE_MAXHP] = (0.1373 * level * level * level - 2.9336 * level * level + 202.51 * level + 40.727) * 3
result[CommonFun.RoleData.EATTRTYPE_HIT] = 2 * level + 50
result[CommonFun.RoleData.EATTRTYPE_FLEE] = level
result[CommonFun.RoleData.EATTRTYPE_CRI] = level * 0.3
result[CommonFun.RoleData.EATTRTYPE_CRIRES] = level * 0.3
elseif classtype == 31 then
result[CommonFun.RoleData.EATTRTYPE_ATK] = (0.34 * level * level - 8.26 * level + 72) * 0.75
result[CommonFun.RoleData.EATTRTYPE_MATK] = (0.34 * level * level - 8.26 * level + 72) * 0.75
result[CommonFun.RoleData.EATTRTYPE_DEF] = 8.0E-4 * level * level * level - 0.0494 * level * level + 4.5061 * level + 1
result[CommonFun.RoleData.EATTRTYPE_MDEF] = 2 * level
result[CommonFun.RoleData.EATTRTYPE_MAXHP] = (0.1373 * level * level * level - 2.9336 * level * level + 202.51 * level + 40.727) * 3
result[CommonFun.RoleData.EATTRTYPE_HIT] = 2 * level + 50
result[CommonFun.RoleData.EATTRTYPE_FLEE] = level
result[CommonFun.RoleData.EATTRTYPE_CRI] = level * 0.3
result[CommonFun.RoleData.EATTRTYPE_CRIRES] = level * 0.3
elseif classtype == 41 then
result[CommonFun.RoleData.EATTRTYPE_ATK] = (0.34 * level * level - 8.26 * level + 72) * 0.75
result[CommonFun.RoleData.EATTRTYPE_MATK] = (0.34 * level * level - 8.26 * level + 72) * 0.75
result[CommonFun.RoleData.EATTRTYPE_DEF] = 8.0E-4 * level * level * level - 0.0494 * level * level + 4.5061 * level + 1
result[CommonFun.RoleData.EATTRTYPE_MDEF] = 2 * level
result[CommonFun.RoleData.EATTRTYPE_MAXHP] = (0.1373 * level * level * level - 2.9336 * level * level + 202.51 * level + 40.727) * 3
result[CommonFun.RoleData.EATTRTYPE_HIT] = 2 * level + 50
result[CommonFun.RoleData.EATTRTYPE_FLEE] = level
result[CommonFun.RoleData.EATTRTYPE_CRI] = level * 0.3
result[CommonFun.RoleData.EATTRTYPE_CRIRES] = level * 0.3
elseif classtype == 51 then
result[CommonFun.RoleData.EATTRTYPE_ATK] = (0.34 * level * level - 8.26 * level + 72) * 0.5
result[CommonFun.RoleData.EATTRTYPE_MATK] = (0.34 * level * level - 8.26 * level + 72) * 0.5
result[CommonFun.RoleData.EATTRTYPE_DEF] = 8.0E-4 * level * level * level - 0.0494 * level * level + 4.5061 * level + 1
result[CommonFun.RoleData.EATTRTYPE_MDEF] = 2 * level
result[CommonFun.RoleData.EATTRTYPE_MAXHP] = (0.1373 * level * level * level - 2.9336 * level * level + 202.51 * level + 40.727) * 2
result[CommonFun.RoleData.EATTRTYPE_HIT] = 2 * level + 50
result[CommonFun.RoleData.EATTRTYPE_FLEE] = level
result[CommonFun.RoleData.EATTRTYPE_CRI] = level * 0.3
result[CommonFun.RoleData.EATTRTYPE_CRIRES] = level * 0.3
else
result[CommonFun.RoleData.EATTRTYPE_ATK] = (0.34 * level * level - 8.26 * level + 72) * 0.5
result[CommonFun.RoleData.EATTRTYPE_MATK] = (0.34 * level * level - 8.26 * level + 72) * 0.5
result[CommonFun.RoleData.EATTRTYPE_DEF] = 8.0E-4 * level * level * level - 0.0494 * level * level + 4.5061 * level + 1
result[CommonFun.RoleData.EATTRTYPE_MDEF] = 2 * level
result[CommonFun.RoleData.EATTRTYPE_MAXHP] = (0.1373 * level * level * level - 2.9336 * level * level + 202.51 * level + 40.727) * 2
result[CommonFun.RoleData.EATTRTYPE_HIT] = 2 * level + 50
result[CommonFun.RoleData.EATTRTYPE_FLEE] = level
result[CommonFun.RoleData.EATTRTYPE_CRI] = level * 0.3
result[CommonFun.RoleData.EATTRTYPE_CRIRES] = level * 0.3
end
return result
end