Formula
CommonFun.calcTowerMonsterNpcAttrValue
function CommonFun.calcTowerMonsterNpcAttrValue(attr, Type, classtype, Layer)
local result = {}
result[CommonFun.RoleData.EATTRTYPE_ATK] = (0.0304 * Layer * Layer * Layer - 1.6383 * Layer * Layer + 50.113 * Layer + 59.574) * 0.4
result[CommonFun.RoleData.EATTRTYPE_MATK] = (0.0304 * Layer * Layer * Layer - 1.6383 * Layer * Layer + 50.113 * Layer + 59.574) * 0.4
result[CommonFun.RoleData.EATTRTYPE_DEF] = 8.0E-4 * Layer * Layer * Layer - 0.0494 * Layer * Layer + 4.5061 * Layer + 1
result[CommonFun.RoleData.EATTRTYPE_MDEF] = 2 * Layer
result[CommonFun.RoleData.EATTRTYPE_MAXHP] = (0.2746 * Layer * Layer * Layer - 5.8627 * Layer * Layer + 404.87 * Layer + 84.291) * 3
result[CommonFun.RoleData.EATTRTYPE_HIT] = 2 * Layer + 50
result[CommonFun.RoleData.EATTRTYPE_FLEE] = Layer
result[CommonFun.RoleData.EATTRTYPE_CRI] = Layer * 0.3
result[CommonFun.RoleData.EATTRTYPE_CRIRES] = Layer * 0.3
return result
end