CommonFun.GetUserAtkLevel
function CommonFun.GetUserAtkLevel(srcUser, element, params, damageParam)
local srcAtkLevel = 1
local rollType = 0
if params ~= nil and damageParam ~= nil then
local skillParams = Table_Skill[params.skillIDAndLevel]
if skillParams ~= nil then
rollType = skillParams.RollType
local srcAtkElement = 0
if damageParam.elementparam ~= nil and damageParam.elementparam ~= 0 then
srcAtkElement = damageParam.elementparam
end
if damageParam.elementlevel ~= nil and damageParam.elementlevel ~= 0 and element == srcAtkElement then
srcAtkLevel = damageParam.elementlevel
end
end
end
srcAtkLevel = srcAtkLevel + srcUser:GetElementAtkUpLevel(element, rollType)
return srcAtkLevel
end