CommonFun.GetUserAtkLevel
function CommonFun.GetUserAtkLevel(srcUser, element, params, damageParam)
  local srcAtkLevel = 1
  local rollType = 0
  if params ~= nil and damageParam ~= nil then
    local skillParams = Table_Skill[params.skillIDAndLevel]
    if skillParams ~= nil then
      rollType = skillParams.RollType
      local srcAtkElement = 0
      if damageParam.elementparam ~= nil and damageParam.elementparam ~= 0 then
        srcAtkElement = damageParam.elementparam
      end
      if damageParam.elementlevel ~= nil and damageParam.elementlevel ~= 0 and element == srcAtkElement then
        srcAtkLevel = damageParam.elementlevel
      end
    end
  end
  srcAtkLevel = srcAtkLevel + srcUser:GetElementAtkUpLevel(element, rollType)
  return srcAtkLevel
end