
Skills

Unlocks when you've converted over 40 stat pts. Hela declares the start of party, enhancing all active skills:
★[Garm] summons one extra Garm illusion.
★Hellhound attacks enemies within [No Near the Dog]'s range once per sec.
★[Bottled Ghost] applies 2 stacks of [Depression] each time.
★[Fatal Dream] always deals max Execute DMG to enemies.
★[Bloodline of the Deceased] works on nearby teammates. Duration for teammates halves.
★[Forgetful Wine]'s forgetfulness duration+4s
★[Deadly Poison] applies 3 stacks of poisoned and Poison DMG.
The party lasts 40s. The cooldown is fixed.

Hela has the Bloodline of the Deceased and can turn own HP loss effect to healing at a rate of 100% for 18 seconds, and the effect can not be cleared

Casts a depressing ghost bottle at a faraway enemy, dealing M.ATK*3200% as Poison M.DMG and inflicting one stack of [Depression]. Then, deals 10% DMG per sec for 15s. [Depression] stacks up to 15 times. [Depression] on monsters can't be cleared. When a monster has more than 10 stacks of [Depression], its armor type doesn't counter Poison.

When the target has 0 Quality, for every 5 LUK Hela has, she deals an extra 1% skill DMG to the target. For every 5 INT/DEX/LUK Hela has, deal 2% skill DMG to monsters.

Drink Fatal Poison, non-poison element damage you take is reduced by 50%, poison element attack increased by 20%, for 30 seconds. If in the [Bloodline of the Deceased] state, also put yourself into [Poisoned] state

When you are in an abnormal state, you have a 25% chance to infect all your abnormal states to the enemy when you deal damage or take damage

Hela locks onto an enemy causing it to fall into a sweet nightmare, and Nightmare Scatter deals M. ATK *4500% Poison M. DMG to it and enemies 5 meters around it. For every 10 attribute points reduced from the opponent by interference, an additional 4% of damage is added. If the opponent's remaining HP is less than 10%, they will be executed (each level of [Frustration] increases the execute limit by 3% up to 15%, execute is not effective against monsters)

Born in the Niflheim epidemic, the forgotten will truly perish, Hela spreads the disease to the enemy, the target will forget the skill for 4 seconds after using it, and the epidemic lasts for 10 seconds. The cooldown time is fixed and cannot be reduced

Summons Garm the hellhound from the void. It follows Hela and deals Hela's M.ATK*1600% as Poison M.ATK every time. Hellhounds stick around. Whenever a hellhound attacks, increases HP Loss of the target by 1% for 5s. Stacks up to 30 times. When Hela receives fatal damage, removes one hellhound, negates damage for 1s and recovers 30% HP.

When Hela uses skills to add effect for herself or her teammates, it will give her [Hiding], and improve Skill DMG Reduc. by 15% for 8 second(s)

Order Hellhound to roar, all enemies within 5 meters will have all of their attributes reduced by 10 point(s), and enemies who die within this range cannot revive on the spot, effect lowering and the roar lasting 10 seconds

Increases Hellhounds' damage by 30% and redirects 5% damage to Hela's HP

Deals (M.ATK 200%) points of M. DMG to surrounding enemies within 2m, knocking them back and stunning them. Gains the Endure effect for 1 sec at the same time.

Lv1. Each time an attack is made on a player, the highest value of the target's attribute points are reduced by 10 points for 30 seconds
Each time an attack is made on a monster, its INT, DEX, and LUK are increased by 1 points for 30 seconds
(the above effects take effect at most once in 3 seconds)
Lv4. 's attributes reduced by an attack on a player are converted to its attributes at a rate of 30%
Lv7. . Hela can freely choose the attributes to interfere with through the Adventure Skills and double the duration of the effect
Runes











