Skills











Other Skills

























































Skills

Boosts the quality Phy. DEF by 150% and the Melee Reduc. by 10% for the whole team for 300 second(s).

The priest prays for the allies. Increases the target and all of its allies' DEF by 50% and M. DEF by 50% when armed. The effect will last for 100 seconds
Aesir

Reduces the target’s 30% Move Spd and 30 Agi for 100 sec. Also , Removes effects provided by Increase Agility, One-Hand Quicken and Wind Walk
Aesir

Increases Quality Phy. ATK by 60 points, and Phy. DMG dealt to demon and undead monsters increased by 50%. Each 3 points of Luk will be converted into 1% Crit.DMG.
Aesir

Deals (M.Atk*700%*BaseLv/50) holy M.Dmg to an enemy, dealing half damage to enemies near the target.

Cause an enemy to take 100% more damage from the next attack

Silences an enemy for 50 sec
Aesir

Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 50 sec and can take up to 12 attacks. Up to 3 walls can exist at a time

Priest prays for the whole Party, reducing their Cast Time by 50% for 10 sec
Aesir

Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *2340% to a single enemy and inflicts 50% Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone
Aesir

Grants an ally’s Auto Attacks with holy attr effect for 100 sec
Aesir

Bless self with the Sacred Blessing of Badr's Crown. Lasts 8s. If you're dying when blessed, you recover all HP and Magic instantly and trigger [Son's Radiance] Lv.1. Its cooldown is fixed and can't be reduced. The effect can't be cleared.

Obtain Holy Str from the God of Light, increasing your own holy attribute attack by 30% and healing bonus by 30% for 40 seconds.

[Badr’s Crown] increases your Dmg Inc. by 14% and Skill Dmg Reduc. by 7%.

The targets who are resurrected by Saint with [Resurrection] and [Epiclesis] can obtain extra 3 seconds of Invincibility

Increases the target and all its allies' STR, DEX, and INT by 25 points for 300 seconds and removes the single target unit's curse and petrifying effect

Has a 100% chance to expel random 2 Debuffs for ally units in the selected area. As the skill levels up, the expelled effects are: Lv.1 (Blind, Sleep); Lv.2 (Curse, Freeze); Lv.3 (Petrify, Stun); Lv.4 (Silence, Bleed); Lv.5 (Burning)
Aesir

Restore HP of all allies nearby. The effect is 200% that of Heal (the effect quadruples during PvP and GvG).
Aesir

Curse an enemy to invalidate the Healing they received, and turn 50% of their Healing to DMG, Lasts 10 seconds. Under [Hoddle's Wings] status, the duration of this skill doubles

The Saint uses Dark Shadow Power to deal double Dark M. Dmg (M.Atk *2560%) to all enemies within 4 meters.

[Dark Shadow Slaughter] will reduce target’s Max HP by 5% (invalid for Mini / MVP). Can be stacked for 5 times. Lasts 8 seconds.

Inflicts Deny status on 1 enemy. Preventing them from using items, also has a 100% chance of inflicting Silence on the target for 8 sec
Aesir

Summons 2 holy light beams that deals Atk * 100% M.Atk * 100% bonus holy damage that ignores Def when using melee attack. Effect lasts 60s.
Aesir

When Saint is casting a Dark Element Damage, there’s a 40% chance that all Debuffs on the target cannot be dispelled, and the Abnormal Status cannot be removed. Lasts 8 seconds.

Summons the Tree of Life to ressurect all dead allies, restoring 70%% of their HP. Allies within Tree of Life’s range will have their Max HP temporarily increased by 20%%,Dmg received is reduced by 20% and they will recover 4% SP & HP every sec. Tree of Life lasts 7 sec.

Auto Attacks or Holy DMG skills can reduce the enemy's ATK by 30% and M. ATK by 30%. They also have a 10% chance to turn the target's armor attribute to Dark. Lasts 5 seconds

Imbues the weapon with holy power, increasing Physical Penetration by 15%
Aesir

Under [Hoddle's Wings] status, use Dark DMG 3 times to form a Winter Territory around yourself, causing enemies within a 4-meter range to lose 10% of their current HP for 3 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.

[Fimbul’s Winter] has a 100% chance to deal enemy into [Freeze] and [Dark] for 3 seconds.

Priest sings the holy song, Grants the whole Party 30 LUK for 30 sec
Aesir

Each time you receive DMG from attacks, you will convert 10% of the DMG to your temporary Max HP, which can be stacked for 10 times at most, lasting for 10 seconds

Dmg dealt on Dark and Undead Monsters +15%, Dark DMG taken and Undead DMG Taken -15%

The Saint is blessed. Every Auto Attack will summon the Holy Hammer to attack forward, causing DMG (ATK x150%) to all enemies within 3 meters. Lasts 30 seconds.

When casting an Auto Attack, there’s a 9% chance of triggering a 5-second [Hammer of Blessings]

[Hammer of Blessings] reduces the Move Spd of enemies in the range by 10%. Can be stacked, Lasts 5 seconds.

Restore (104* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2
Aesir

The Dark gives the Saint the power to gain 30% Dark ATJ and 30% M.Pen. within a certain period of time, and transforms 50% of your own Dark Damage into Healing for allies within 5 meters. Healing and Resurrection skills cannot be used under this status. Lasts 40 seconds.

[Hoddle’s Wings] increases extra Ignore M.Def by 21%

Increases damage dealt by Holy Light Strike by 50%. Has a 20% chance to stun the enemy unit for 2 sec
Aesir

Attacks an enemy with holy light, dealing (M.Atk600%) holy M.Dmg and some real M.Dmg. It also expels Kyrie Eleison

The priest prays for the allies. Increases partymembers' ATK by 80, increase self's Ignore Def and monster size damage by 100 for Auto Attack damage. The effect will last for 120 seconds.
Aesir

Blessing gets the effect of Increase Agility, increase 20 AGI points and 30% Move Spd for 300 sec

Every 10 sec recovers (30 +2% Max SP) SP and increases SP granted by items by 50%

Provides a single ally unit shield against physical DMG. The shield can provide a limited number of protection and resist a limited amount of DMG. It loses effect once it's maxed out. Resists up to 10 times of attack. The max DMG it can take is 30% of the beneficiary‘s Max HP + 15000 HP. The shield will last for 120 seconds. It will lose effect immediately if attacked by the Holy Light Strike
Aesir

Becomes immune to ranged Atk. The barrier could take up to 10 times of attack for 12 sec. Could have 3 barriers at the same time

When using Maces and Knuckles, Atk increases by 60 points, Auto Attack increases by 400 points; for using Maces, Agility increases by 10 points, Luck increases by 10 points, Crit by 10 points; or using Knuckles, Physical Dmg increases by 10% points
Aesir

Provides 200% SP restore spd for the whole Party for 120 sec
Aesir

Form a cross-shaped zone in specified areas, Undead and devil monsters in this zone will suffer 2000% Holy M.Dmg; the skill takes effect 7 times, the damage takes effect every 1.5 seconds
Aesir

When Saint is killed in the [Hoddle's Wings] state, the Atk and M.Atk of the attacker will be reduced by 75% for 15 seconds. Cannot be dispelled

Targets dealt by [Night God Sigh] will lose 5% of Max SP every time they use Skills.

When Saint chant, the whole team’s Bonus Healing will be increased by 30% and Abnormal Status Resistance by 20%. Lasts 120 seconds.

Reduces Holy resistance of enemies in range, increasing their holy damage taken by 35% for 30s
Aesir

Designate an enemy to lose True Dmg (Saint Int x30 + Saint M.Atk) every time they are attacked in 7 seconds. Under [Hoddle's Wings] status, True Dmg will double

Under [Pain Release] status, Dmg Reduc. and M.Dmg Reduc. Will all reduce by 20%

Revives an ally in the select area, restoring their HP by 90%

Searches hidden enemy units with the holy spirit in 10 sec, dealing (M.Atk150%) holy M.Dmg to any enemy units found
Aesir

Hold a sacred ritual for yourself and a single teammate, to expel evil and shorten the fixed cast time by 25% for 30 seconds

Grants the target area with holy strength, dealing 1020/2 holy damage to undead and devil units in it. Lasts 11 sec. Grants friendly units in it with 1020 HP every sec. Holy strength works on up to 10 targets
Aesir

Removes poison from self and one ally and makes them immune to poison for 20s
Aesir

Apply [Kyrie Eleison] effect to all teammates without Aeisr Monument acceleration

Makes surrounding enemies Petrified for 6 sec upon resurrection. When protection period ends, grants physical and magic immunity for 5 sec

Deals (Atk100%) Dmg to the target
Aesir

Deals (M.ATK 200%) points of M. DMG to surrounding enemies within 2m, knocking them back and stunning them. Gains the Endure effect for 1 sec at the same time.

Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 200) points of holy damage to target, and deals holy damage equal to M.Atk x1200% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 100%
Aesir

Unleashes an energy wave, dealing Dark magic damage to the enemy. This energy wave will jump among enemies up to 5 times. When dealing damage, it heals the caster for a certain amount.
Runes



























