CurrentMechanic
PreviousNoviceMerchantBlacksmithWhitesmith
NextLightbringer
Lvl: 5
Buff
CD: 5 sec
Skill Delay: 1.5 sec
Madogear License hovers in the air and won’t be affected by Traps or Graffiti. Meanwhile, Madogear License’s Move Spd is increased by 25% for 50 sec Madogear License is immune to the following skills: Ankle Snare, Frost Trap, Claymore Trap, Land Mine, Sandman Trap, Electric Shock, Thorns Trap, Manhole, Magic Trap, Chaos Panic, Blood Thirst, Reverberation, Blazar Trap, Dark Matter Trap, Star Searching Trap, Comet Trap


[Hover - Mastery] - [Hover] duration +10 sec
Lvl: 10
Attack
Phsyical
Skill Delay: 1.5 sec
Range: 7.5
Cast Time: 3
Fires with Madogear’s arm cannon, dealing Atk2060% neutral Dmg to enemies in range. Deals 1.5x/1x/0.75x damage to small/mid/large sized enemy. This skill ignores Flee


[Arm Cannon - Enhance] - [Arm Cannon] damage + 10%

[Arm Cannon - Destroy] - [Arm Cannon] reduces enemy Def by 10% for 5 sec
Lvl: 10
Passive
With axe class weapon equipped: Increases Atk by 100 and ignores 10% Def
Lvl: 10
Attack
Phsyical
Skill Delay: 1 sec
Range: 7.5
Launch Madogear’s rocket fist, dealing Atk 1040% damage to enemies in a distance. Skill damage increases with casters DEX


[Successive Flying Punches] - [Knuckle Boost] damage + 10%
Lvl: 10
Passive
Using [Mammonite] reduces target’s Def by 20% and Move Spd by 30% for 3s
Lvl: 10
RideChange
Skill Delay: 1 sec
Use to control Madogear. While controlling the Madogear, Atk +150, Def +150, Bonus Healing Received -50%, cannot be accelerated or slowed. Madogear lasts 600s and can be used again to demount


[Elemental Armor] - +4% wind, fire, water and earth reduction while [Madogear License] is active
Lvl: 8
Buff
CD: 15 sec
Skill Delay: 1.5 sec
Creates a Magnetic Field around self, preventing surrounding enemies and own self from being able to move. Enemies affected will have 100 SP reduced every sec and Wind Damage received is increased by 15%. Hovering targets won’t be affected. Magnetic Field lasts 7 sec,using the skill will consume 3 Madogear Fuel,CD time is fixed and can’t be reduced


[Magnetic Field - Enhance] - Enemy SP lost caused by [Magnetic Field] +
Lvl: 5
Passive
Reduces the delay of [Cart Attack] by 0.5s. Increases Move Spd by 15% after using [Cart Attack] for 3s
Lvl: 8
Buff
CD: 15 sec
Skill Delay: 1.5 sec
Creates a powerful energy barrier around self, increasing Def by 300 and M.Def by 150 to all teammates within range and grants immunity to Ranged Physical ATK Dmg. Also increases and additional 10% of Def & 5% of M.Def for 7 sec. Consumes 1 Madogear Fuel,CD time can’t be reduced
Lvl: 5
Buff
CD: 35 sec
Skill Delay: 1.5 sec
Form an Energy Field around self, that makes all teammates become Hidden for 9 sec and increases M.Dmg Reduc. By 25% and reduces caster’s Speed by 50%.Can’t be used at the same time as Neutral Barrier,consumes 1 Madogear Fuel,CD time is fixed and can’t be reduced.
Lvl: 5
Heal
CD: 3 sec
Skill Delay: 1 sec
Range: 5
Cast Time: 2
Fixed Cast Time: 0.3
Repair self and allied Madogear, restoring Max HP * 12% * (1 + INT/100) HP


[Repair -Proficiency] - [Repair] healing effect + 5%
Lvl: 10
Attack
Phsyical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2
Cause the Madogear to self-destruct, dealing Atk *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *100% Neutral Dmg to nearby enemies. Demount the Madogear after use and consume all Sp. Cause [Madogear License] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)


[Suicidal Destruction - Enhance] - [Suicidal Destruction] damage + 5%

[Emergency Shield] - Gains invulnerability for 1 sec after using [Suicidal Destruction]
Lvl: 1
Buff
CD: 3 sec
Skill Delay: 1.5 sec
Allows Madogear to quickly move forward
Lvl: 1
Attack
Phsyical
Range: 1.5
Deals (Atk100%) Dmg to the target
Lvl: 1
Buff
CD: 15 sec
Skill Delay: 2 sec
Cast Time: 3
Fixed Cast Time: 3
Changes Madogear License's armor attributes for 60 seconds, according to the selected armor type. Consumes 1 Madogear Fuel. Armor status is visible only to the caster.

Runes


[Loud Exclamation] increases (1 ~ 10) points of Str.

[Loud Exclamation] increases team mates’ STR by (1 ~ 10).

[Knuckle Boost] Dmg +(1% ~ 20%).

Crit. +(1 ~ 10), Crit.Dmg +(1% ~ 10%) after using [Over Thrust].

[Neutral Barrier] effect duration +(1 ~ 2).

Def +(20 ~ 200), M.Def +(10 ~ 100) under [Neutral Barrier] status.

[Cart Revolution] Dmg +(1% ~ 20%).

[Cart Attack] Dmg +(1% ~ 20%).

[Optical Camouflage Stand]’s Move Spd penalty reduces by (10% ~ 30%).

Magic Reduc. +(1% ~ 10%) under [Optical Camouflage Stand] status.

[Mammonite] Dmg +(1% ~ 30%).

[Mammonite]’s Zeny cost -40%.

[Arm Cannon] can be charged so that one blast is equal to multiple [Arm Cannons] in terms of damage. Charges once every (7 ~ 11) seconds.

[Arm Cannon] recharge limit set to (2 ~ 6) times.

[Arm Cannon] Dmg +(1% ~ 30%).

[Arm Cannon], [Flame Dragon Blast] and [Photon Cannon] ignore (1% ~ 30%) of the enemy's corresponding Attribute DMG Reduc.

Has a (50% ~ 100%) chance to automatically use [Suicidal Destruction] Lv.10 when in Dead status.

Has a (10% ~ 30%) chance to resurrect and restore (30% ~ 80%) HP and Magic.

[Magnetic Field] effect duration +(0.1 ~ 4) secs.

[Magnetic Field] increases True Sight visibility of Mechanics in its scope.

Mechanics in [Magnetic Field] status can move.

[Repair] CD Time (-0.1 ~ -1.5) secs.

[Repair]’s recover effect +(50% ~ 200%) in PvP or GvG.

[Anti-gravity Armor] Move Spd +(1% ~ 25%).

[Hell Plant] and [Poisonous Smoke] can be completely dodged under [Anti-gravity Armor] status.

Obtain skill [Armor Change].

[Armor Change] CD Time (-0.1 ~ -10) secs.

[Armor Change] Fixed Cast Time (-0.1 ~ -3) secs.