Current | ![]() |
Previous | Novice • Thief • Rogue • Stalker • Shadow Chaser |
Skills
Runes
Auxiliary Skills
Lvl: 5
Passive
When Night Shadow is killed, deals DMG (ATK x600%) to enemies within 4 meters.
Lvl: 4
Passive
When Night Shadow is killed, there’s a 100% chance poison enemies within 4 meters
Lvl: 10
Attack
Phsyical
CD: 1.5 sec
Skill Delay: 1.5 sec
Range: 5
Shoot 5 arrows at the same time, deal Dmg ([Double Strafe] x80% + [Triangle Shot] x150%)to a single enemy. Bows must be equipped to release this skill
Lvl: 3
Passive
[Combo Arrow] reduces enemy’s Move Spd by 30%. Lasts 5 seconds. Can be stacked for 3 times.
Lvl: 5
Passive
When there are Night Shadows, each Night Shadow can provide Phantom Dance a 10% chance of fleeing locked target’s DMG dealt. Bows must be equipped to release this skill
Lvl: 10
Buff
CD: 45 sec
Skill Delay: 2 sec
Cast Time: 3
During the Dark Night Sinking period, Phantom Dance deals enemies within 6 meters into a state unable to be immune [Darkness], and restores 2%% of Max HP per second, restores 1 HP for Night per second. Lasts 18 seconds.
Lvl: 5
Passive
When using [Strip Accessory] or [Strip Shield], there’s a 35% chance to disable 1 Skill Rune of the target. Lasts 7 seconds. Only 1 Skill Rune can be invalid at the same time
Lvl: 5
Passive
Increase the rune lasting time of [Dark Shadow Curse] by 5 seconds.
Lvl: 10
ShadowAttack
Phsyical
CD: 5 sec
Skill Delay: 1 sec
Range: 7
Phantom Dance and all Night Shadows appear beside the target, causing DMG ([Back Stab] x120%) to the target. Daggers must be equipped to use this skill.
Lvl: 5
Passive
Every Night Shadow that exists increases the final DMG of [Death Stealth] by 25%
Lvl: 10
SummonShadow
Phsyical
CD: 4 sec
Skill Delay: 1.5 sec
Range: 5
Cast Time: 4
Summon crows to attack the designated area, causing DMG (Atk x3600%) to enemies within 4 meters. If you have learned [Light and Shadow], a Night Shadow can be generated.
Lvl: 5
ShiftShadow
CD: 10 sec
Skill Delay: 1.5 sec
Phantom Dance can exchange positions with the nearest Night Shadow. Cannot be cast without Night Shadow
Lvl: 5
Passive
Phantom Dance can generate Night Shadow when using [Shadow Clone] or [Illusion Storm]. Night Shadow cannot move and can take attacks by 9 times. Lasts 14 seconds. Night Shadow inherits some attributes of Phantom Dance and automatically attacks enemies around. Up to 2 Night Shadows can exist
Lvl: 5
SummonShadow
CD: 5 sec
Skill Delay: 1.5 sec
Phantom Dance moves forward for 4 meters and enters Hidden for 1 second. If you have learned [Light and Shadow], a Night Shadow can be generated.
Lvl: 5
SacrificeShadow
CD: 12 sec
Skill Delay: 2 sec
Cast Time: 5
Sacrifice the nearest Night Shadow. Form a Crows Shield on your body to absorb DMG equivalent to (Dex + Luk) x300. Lasts 6 seconds. It can't be cast without Night Shadow
Lvl: 5
Passive
Restore your Max HP by 15% when Crows Shield disappears.
Lvl: 5
Ghost
CD: 20 sec
Skill Delay: 1 sec
Phantom Dance separates its own Illusion for independent action. The Illusion can't attack or take DMG. If you use this skill again in 11 seconds, the Illusion will disappear, and the real body will transfer where the Illusion was. If the time ends, the Illusion will return to the real body.
Lvl: 5
Buff
CD: 12 sec
Skill Delay: 2 sec
Range: 5
Cast Time: 3
Select an enemy, there’s a 100% chance to steal one of the following Skill Buffs (including Lord’s Aura, Energy Coat, White Barrier,Kyrie Eleison, Assumptio, Enchant Deadly Poison, Poisonous Weapon, True Sight, Exceed Break, Unlimited Stars, Over Thrust, Overthrust Max, Battle Chant, Command of Charge, Life Vow, Cart Boost,Vine Armor, Indestructible Cloak)
Lvl: 10
Passive
When Phantom Dance uses [Strip Accessory], [Strip Shield]], [Combo Arrow], [Magic Trap], there’s a 60% chance that Night Shadow will cast the Skills as well.
Runes
When using bow weapons, Crit. +(1 ~ 10), Crit.Dmg +(1% ~ 10%).
After using [Close Confine], increases your Def by (1% ~ 20%), M.Def by (1% ~ 20%).
[Counter Instinct] Dmg Reduction effect +(1% ~ 10%).
[Counter Instinct] Dmg Increasing effect +(1% ~ 10%).
[Threaten] deals extra target Dmg Inc. (-1% ~ -20%), M.Dmg Inc. (-1% ~ -20%).
[Threaten] effect duration +(0.1 ~ 3).
[Repeated Firing] chance +(1% ~ 10%).
[Double Strafe] Dmg +(1% ~ 20%).
[Triangle Shot] skill delay (-0.1 ~ -0.5) secs.
[Triangle Shot] Dmg +(1% ~ 20%).
[Vanished] effect duration +(1 ~ 2) secs.
Move Spd while [Vanished] +(1% ~ 20%).
Avoid all AoE magic when [Vanished] is active.
[Deadly Infection] makes your ATK +(1% ~ 20%) when in an abnormal status.
Dmg Reduction +(1% ~ 20%) when you are in an abnormal status.
If you fall under attack in the Fatal Infection state, impose the Threat effect on the enemy for 4 seconds
[Strip Accessory] skill CD (-0.1 ~ -0.5) secs.
[Strip Accessory] cast distance +(0.1 ~ 3) meters.
The max success rate of removing skills that are affected by Dex, Luk and Skill Level +(1% ~ 30%).
[Mark of Death] damage increase effect +(10% ~ 30%).
[Mark of Death] increases target's skill cooldowns by (20% ~ 100%).
[Mark of Death] limits target's Move Spd to 100%.
[Magic Trap] has a (20% ~ 100%) chance of applying Silence.
[Magic Trap] Dmg +(1% ~ 30%).
[Magic Trap] Silence effect ignores Immunity.
[Back Stab] Dmg +(1% ~ 30%).
[Back Stab] CD Time (-0.1 ~ -1) secs.
[Back Stab] ignores enemy’s DEF and Refined Dmg Reduction under [Pick’em Off] status.
There’s a (5% ~ 20%) chance of using [Disabling Strike] Lv.5 when launching Auto Attack.
There’s a (1% ~ 30%) chance of causing the enemy to enter Immobilize, Stun or Darkness status for 3 secs when using [Disabling Strike].
Auto Attack ignores [Kyrie Eleison].
[Shadow Sacrifice] absorbs (1% ~ 30%) more DMG
[Shadow Sacrifice]'s lasting time +(1 ~ 6) seconds
When [Night Shadow] is killed, add [Shadow Sacrifice] for Phantom Dance
Obtained skills Duplicate and Pilfer. Duplicated skills will exist for (1 ~ 20) extra seconds
Duplicate CD Time (-1 ~ -10) seconds
Auto Shadow Spell may trigger Pilfer
[Night Shadow]'s ATK +(% ~ %)
[Night Shadow]'s lifetime +(1 ~ 8) seconds
[Night Shadow]'s quantity +1