High Orc
Level: 73
Lvl: 4
Buff
CD: 10 sec
Skill Delay: 1 sec
Range: 1
When attacked, self won’t pause or get knocked back but gains 40 M.Def. Endure lasts 19 sec but ends instantly after taking 10 attacks.
Highland Parasite
Level: 121
Lvl: 4
Buff
CD: 20 sec
Skill Delay: 1 sec
Instantly increases Atk of Assassin Cross by 12% for 120 sec
Hodremlin
Level: 132
Lvl: 2
Attack
Magic
CD: 2 sec
Skill Delay: 1.5 sec
Range: 5
Cast Time: 3
Fixed Cast Time: 0.5
Deals Neutral Dmg equal to 10% of target's current HP and absorbs 35% damage to heal the user. Doesn’t work on MINI or MVP
Horn
Level: 174
Lvl: 6
Attack
Phsyical
Skill Delay: 2 sec
Range: 1.5
Cuts the target quickly, dealing (Atk440%) Dmg to an enemy. Has a 22% chance to stun it.
Horong
Level: 62
Lvl: 2
Attack
Phsyical
CD: 3 sec
Range: 1.5
Cast Time: 0.5
Fixed Cast Time: 0.5
Injects spirit bombs into an enemy, dealing Atk×(2 +1.5*2 +(Def/120)) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg
Hunter Fly
Level: 81
Lvl: 5
Attack
Phsyical
Skill Delay: 1.5 sec
Range: 2
Attacks the target with the power of the holy cross, dealing Atk×450% holy Dmg +M.Atk×450% holy M.Dmg to an enemy. Has a 15% chance to blind the target for 10 sec. Deals half damage when equipped with non-spear weapon
Hylozoist
Level: 125
Lvl: 3
Buff
CD: 24 sec
Skill Delay: 1.5 sec
Increases caster’s Move Spd by 30%, Flee and Crit.Res by 30, and Magic Reduc. by 30% for 12s. When the skill expires, decreases AGI by 15, Attack Spd by 9% and Move Spd by 30% for 6s
Incubus
Level: 81
Lvl: 3
Attack
Magic
Skill Delay: 1 sec
Range: 6
Cast Time: 0.8
Deals (M.Atk*130%) water M.Dmg to the target. Has a 44% chance to freeze it for 9 sec
Injustice
Level: 85
Lvl: 3
Attack
Magic
Skill Delay: 5 sec
Range: 6
Cast Time: 5.6
Fixed Cast Time: 1.12
Channels lightning strikes, dealing (M.Atk*160%) wind M.Dmg to all enemies in the target area and knocking them back. Has a 12% chance to blind them. The skill takes effects for up to 2 times
Irritated Harpy
Level: 119
Lvl: 4
Buff
Skill Delay: 1 sec
Range: 1
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +4% and Critical +4 for 42 sec
Irritated Martin
Level: 116
Lvl: 8
Buff
Skill Delay: 3 sec
Range: 9
The priest prays for the allies. Increases partymembers' ATK by 64, increase self's Ignore Def and monster size damage by 80 for Auto Attack damage. The effect will last for 120 seconds.
Irritated Martin
Level: 116
Lvl: 8
Buff
Skill Delay: 3 sec
Range: 9
The priest prays for the allies. Increases partymembers' ATK by 64, increase self's Ignore Def and monster size damage by 80 for Auto Attack damage. The effect will last for 120 seconds.
Irritated Martin
Level: 116
Lvl: 8
Buff
Skill Delay: 3 sec
Range: 9
The priest prays for the allies. Increases partymembers' ATK by 64, increase self's Ignore Def and monster size damage by 80 for Auto Attack damage. The effect will last for 120 seconds.
Isis
Level: 57
Lvl: 2
Attack
Phsyical
Skill Delay: 2.5 sec
Range: 1.5
Spreads plague to an enemy, dealing (Atk70%) Dmg to the target and all nearby enemies. If the target is poisoned, the poison spreads to all enemies in the area. The poison effects stack up to 3 layers
Joker
Level: 96
Lvl: 6
Heal
Magic
Skill Delay: 1 sec
Range: 9
Restore (52* Rounded ( (BaseLv+INT) /10) ) HP to self and allies. When the targets are undead monsters, the skill deals Holy Damage: 100% Healing Value/2
Khalitzburg
Level: 98
Lvl: 6
Buff
Skill Delay: 3 sec
Range: 9
The priest prays for the allies. Increases partymembers' ATK by 48, increase self's Ignore Def and monster size damage by 60 for Auto Attack damage. The effect will last for 120 seconds.
Lantern Fisherman
Level: 129
Lvl: 8
Buff
CD: 10 sec
Skill Delay: 1 sec
Range: 1
When attacked, self won’t pause or get knocked back but gains 80 M.Def. Endure lasts 31 sec but ends instantly after taking 14 attacks.
Lude
Level: 129
Lvl: 3
Buff
Skill Delay: 1.5 sec
Range: 9
For 130 seconds, increases self Atk by 15%, increases the whole Party's Atk by 5%
Magic Pattern Paper
Level: 131
Lvl: 3
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
Range: 6
Cast Time: 4
Fixed Cast Time: 0.3
Unleashes telekineses within a certain range, inflicting 230 amounts of Neutral Magic Damage (M.Atk *3%) for 3 sec. Summon different Elemental creatures that can change the element of Mental Blast. Default element is Neutral
Magnolia
Level: 51
Lvl: 2
Buff
Skill Delay: 1 sec
Cast Time: 0.5
Fixed Cast Time: 0.5
Surrounds the caster with spirit bombs, each increasing Atk by 10 and ignoring 2% Def of enemy unit. Could have up to 2 bombs. Lasts 300 sec