Plagriarism
Lay traps in specified areas, the enemy caught in the trap will be snared for 8 seconds (this effect cannot be removed by Panacea). At most 2 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
In 90 sec, Grants all Party members equipped with Axe and Maces type weapons 12% attack speed. Grants 4% Attack Spd for those equipped with other weapons
Shoots 4 waves of arrows to the target area, each wave dealing (Atk120%) Dmg to up to 8 enemy units.
Surrounds the caster with spirit bombs, each increasing Atk by 10 and ignoring 2% Def of enemy unit. Could have up to 4 bombs. Lasts 300 sec
The priest prays for the allies. Increases partymembers' ATK by 32, increase self's Ignore Def and monster size damage by 40 for Auto Attack damage. The effect will last for 120 seconds.
Merchant raises strength with Loud Exclamation, Within 180 seconds raise your strength by 4 points. This effect can be removed by Clearance or Marsh Pond.
Spreads plague to an enemy, dealing (Atk90%) Dmg to the target and all nearby enemies. If the target is poisoned, the poison spreads to all enemies in the area. The poison effects stack up to 3 layers
Instantly increases Atk of Assassin Cross by 12% for 120 sec
Become the vessel of Epiclesis. Within 100s, increases overall abilities by 5, HIT, Atk and M.Atk by 50
Summons a Savage Soul to sprint in the specified direction, dealing Atk x1020% Physical Dmg to enemies in the way and repelling them.
Shoots a powerful arrow, dealing (Atk250%) Dmg to the target and knocking it back
Spreads plague to an enemy, dealing (Atk120%) Dmg to the target and all nearby enemies. If the target is poisoned, the poison spreads to all enemies in the area. The poison effects stack up to 3 layers
When attacked, self won’t pause or get knocked back but gains 10 M.Def. Endure lasts 10 sec but ends instantly after taking 7 attacks.
Lay traps in specified areas, the enemy caught in the trap will be snared for 10 seconds (this effect cannot be removed by Panacea). At most 4 traps can be laid at the same time. The same target would not be snare within 1.5 seconds after the snare effect.
Gains high sniper capability in a short time, Gaining all 6 base attributes +5, Atk +5% and Critical +5 for 45 sec
For 120 seconds, increases self Atk by 10%, increases the whole Party's Atk by 5%
When attacked, self won’t pause or get knocked back but gains 60 M.Def. Endure lasts 25 sec but ends instantly after taking 12 attacks.
Shoots 4 waves of arrows to the target area, each wave dealing (Atk135%) Dmg to up to 8 enemy units.
Instantly increases Atk of Assassin Cross by 30% for 120 sec
Enter 45 seconds of Meltdown, when attacking monsters. Enemy unit’s Def and Atk will reduce by 105 and 105 respectively. Player has a 7% chance to destroy targets' weapon, a 4.9% chance to destroy their armor.
Absorbs the spirit of delicious Tuna Steak, restoring a certain amount of HP to a single ally (Target's Max HP x18%).
For 140 seconds, increases self Atk by 20%, increases the whole Party's Atk by 5%
Attacks the target with the power of the holy cross, dealing Atk×480% holy Dmg +M.Atk×480% holy M.Dmg to an enemy. Has a 18% chance to blind the target for 10 sec. Deals half damage when equipped with non-spear weapon
Raises the ground of the target area, dealing (M.Atk450%) earth M.Dmg to units in it.
Attacks all nearby enemies, dealing (Atk304%) Dmg. Enemies has a 25% chance to gain 1 of the status: stun, blind and bleed. When in hiding status, has a double chance to apply debuff to enemies.
Instantly increases Atk of Assassin Cross by 21% for 120 sec
Injects spirit bombs into an enemy, dealing Atk×(2 +1.5*1 +(Def/120)) lane Dmg. Ignores Flee and defense. Enemies with high Def suffers high Dmg
The priest prays for the allies. Increases partymembers' ATK by 72, increase self's Ignore Def and monster size damage by 90 for Auto Attack damage. The effect will last for 120 seconds.
Can be used on teammates or enemies, exchange own SP%% with the opponent’s SP%%. After casting, the opponent’s SP%% will become your SP%%, your own SP%% will become 10% of the opponent’s SP%
Creates blizzard, dealing (M. ATK *380%) water M. DMG to all enemies in the target area and knocking them back. Has a 30% chance to freeze them for 7 sec