Skill | Fiery Pounding |

Lvl: 1
Attack
Phsyical
Range: 10
After charging up, Fantastic Dragon deals Fire DMG to enemies in a fixed radius.Lvl: 1
Attack
Phsyical
Range: 10
After charging up, Fantastic Dragon deals Fire DMG to enemies in a fixed radius.
Formula
function CommonFun.calcDamage_20(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 380_RUNE_KNIGHT:SONIC_CLAW or skillID == 383_RUNE_KNIGHT:SILVER_CHARGE or skillID == 384_RUNE_KNIGHT:TINDER_BREAKER then
AtkPer = 0
end
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
if A <= 1 then
return 1
end
return A
end
Buff Formula
Enemy 7150
function CommonFun.calcBuff_7150(srcUser, targetUser, a, b, c, d, lv, damage)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MaxHp = targetUser:GetProperty("MaxHp")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local MRefine = srcUser:GetProperty("MRefine")
local srcAtkElement = c
local targetDefElement = targetUser:GetProperty("DefAttr")
local ElementRate = CommonFun.GetElementRate(srcUser, srcAtkElement, targetUser, targetDefElement)
if nil == CommonFun.NatureProps[srcAtkElement] or nil == CommonFun.NatureProps[targetDefElement] or nil == targetDefElement then
return 0
end
local elementInc = srcUser:GetProperty(CommonFun.NatureProps[targetDefElement][1])
local elementRed = targetUser:GetProperty(CommonFun.NatureProps[srcAtkElement][2])
local elementAtk = srcUser:GetProperty(CommonFun.NatureProps[srcAtkElement][3])
local elementparam = ElementRate
local elementparam2 = 1 + elementAtk
if elementparam2 <= 0.1 then
elementparam2 = 0.1
end
local ele = elementparam * elementparam2
if targetDefElement == nil or ElementRate == nil or elementInc == nil or elementRed == nil or elementAtk == nil then
ele = 1
end
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local MDamSpike = srcUser:GetProperty("MDamSpike_MPEN")
local ResultDamInc = srcUser:GetProperty("ResultDamInc")
local ResultDamRes = targetUser:GetProperty("ResultDamRes")
local Result = 1 + ResultDamInc - ResultDamRes
Result = math.max(Result, 0.1)
local debuffdu = targetUser:GetBuffLayer(156610_POISON_VULNERABILITY_:MAX_STACK_0)
local debuffhuo = targetUser:GetBuffLayer(156620_FIRE_VULNERABILITY_:MAX_STACK_0)
local debuff = 1
if 1 <= debuffdu or 1 <= debuffhuo then
debuff = 1 + (debuffdu + debuffhuo - 1) * 0.5
end
local A = -((1 + MDamSpike) * b * (1 - RefineMDamReduc) * (1 + MDamIncrease) * Result * ele + MaxHp * a) * debuff
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Buff Raw
Enemy
{
"id": 157020,
"BuffDesc": "Fire",
"BuffIcon": "skillbuff_155520",
"BuffName": "Fire vulnerability",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 0
},
"IconType": 2,
"Condition": {
"type": "MapType",
"needMapType": [
8
],
"delWhenInvalid": 1
},
"DelBuffID": [
157010,
157011,
157013
],
"LayerBuff": [
[
157080
]
],
"BuffEffect": {
"type": "AttrChange",
"RefineDamReduc": -0.05,
"RefineMDamReduc": -0.05,
"add_if_del_other": [
157121
]
},
"BuffStateID": 155520
}
{
"id": 157021,
"BuffName": "Fire Damage",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": [
157022
],
"type": "AddBuff"
}
}
{
"id": 157022,
"BuffName": "Fire Damage",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Hp": {
"a": 0.01,
"b": 7000,
"c": 4,
"type": 7150
},
"type": "HSPChange"
}
}
{
"id": 157023,
"BuffName": "Fire stack",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": [
157020
],
"type": "AddBuff"
}
}
Raw
{
"id": 21204001,
"Buff": {
"enemy": [
157020,
157021,
157023
]
},
"Cost": 1,
"Desc": [
{
"id": 21004001,
"params": [
100
]
}
],
"Icon": "skill_1122001",
"Camps": "Enemy",
"Level": 1,
"Logic": "SkillSelfRange",
"Damage": [
{
"type": 20,
"damChangePer": 6,
"elementparam": 4
}
],
"DescId": "##1138189",
"NameZh": "##1242205",
"CastAct": "skill_ready2",
"DamTime": {
"type": 1,
"value": 1
},
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
157020,
157021,
157023
]
},
"RollType": 1,
"AttackAct": [
"use_skill2"
],
"Attack_EP": 2,
"Lead_Type": {
"type": 1,
"ReadyTime": 3
},
"SkillType": "Attack",
"Target_EP": 3,
"Logic_Param": {
"range": 5,
"range_num": 12,
"immune_taunt": 1
},
"Launch_Range": 10
}