Formula
function CommonFun.calcDamage_126(srcUser, targetUser, params, damageParam, logger)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local RangeDam = srcUser:GetProperty("RangeDam")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 79342_:BALLAD_OF_ONE_THOUGHT then
local targetid = targetUser:GetGuid()
local distance = srcUser:GetDistance(targetid)
if distance <= 7 then
A = 0
end
end
if skillID == 23113_:MENTAL_ATTACK then
local targetid = targetUser:GetGuid()
local distance = srcUser:GetDistance(targetid)
if distance <= 5 then
return 0, CommonFun.DamageType.Miss
end
end
if A <= 1 then
return 0
end
return A
end
Enemy
{
"id": 156420,
"BuffName": "Totem Mask transformation",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Body": 10116,
"type": "PartTransform"
}
}
Enemy
{
"id": 156421,
"BuffName": "Totem Mask transformation",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "LimitUseItem",
"NoSkill": 1,
"FuncLimit": [
1
],
"forbid_all": 1
}
}
Formula
{
"id": 23113001,
"Buff": {
"enemy": [
156420,
156421
]
},
"Cost": 1,
"Desc": [
{
"id": 10000,
"params": [
100
]
}
],
"Icon": "skill_10000",
"Camps": "Enemy",
"Level": 1,
"Logic": "SkillSelfRange",
"Damage": [
{
"type": 126,
"damChangePer": 45,
"elementparam": 5
}
],
"DescId": "##170630",
"NameZh": "##1113244",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 2
},
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
156420,
156421
]
},
"RollType": 2,
"AttackAct": [
"use_magic"
],
"Attack_EP": 0,
"Lead_Type": {
"CCT": 4,
"FCT": 0,
"type": 2
},
"SkillType": "Attack",
"Target_EP": 3,
"Logic_Param": {
"range": 10,
"range_num": 8
},
"Launch_Range": 0
}