Formula
function CommonFun.calcDamage_127(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local damChangePer = damageParam.damChangePer
local damChangePer1 = damageParam.damChangePer1
local MaxHp2 = targetUser:GetProperty("MaxHp")
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2) + MaxHp2 * damChangePer1 / 100
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 23051_:RULING_TRIAL and srcUser.isServerCall then
srcUser:AddBuff(156800_RULING_TRIAL_MARK_:MAX_STACK_0, targetUser:GetGuid())
srcUser:AddBuff(156801_RULING_TRIAL_KILL_:MAX_STACK_0, targetUser:GetGuid())
end
return A
end
Enemy
{
"id": 156590,
"BuffName": "Scatter Shot (Stun)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 130
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"NoAct": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "4_Dizzy"
},
"BuffStateID": 80010
}
Formula
{
"id": 25204001,
"Buff": {
"enemy": [
156590
]
},
"Cost": 1,
"Desc": [
{
"id": 10000,
"params": [
100
]
}
],
"Icon": "skill_10000",
"Camps": "Enemy",
"Level": 1,
"Logic": "SkillDirectionRect",
"Damage": [
{
"type": 127,
"damChangePer": 5.6,
"damChangePer1": 5
}
],
"DescId": "##170630",
"NameZh": "##1191045",
"CastAct": "use_skill2",
"DamTime": {
"type": 1,
"value": 1
},
"Fire_EP": 3,
"SE_cast": "Skill/sfx_skill_bart_multishot_attack",
"SE_fire": "Skill/sfx_skill_bart_multishot_attack",
"Pvp_buff": {
"enemy": [
156590
]
},
"RollType": 1,
"AttackAct": [
"use_skill2"
],
"Attack_EP": 2,
"Lead_Type": {
"DCT": 4,
"type": 4
},
"SE_attack": "Skill/sfx_skill_bart_multishot_attack",
"SkillType": "LeadSkill",
"Target_EP": 3,
"Logic_Param": {
"count": 8,
"width": 4,
"distance": 10,
"interval": 0.5,
"no_select": 1,
"range_num": 10,
"isCountTrap": 1,
"point_effect": "Eff_Doram_Boar_buff",
"forward_offset": 0,
"del_hide_as_atk": 1,
"ignoreEffectCulling": 1,
"fieldarea_cannot_immune": 1
},
"Launch_Range": 10
}