Skills

Deals damage in a huge range, dealing Ghost damage to enemies and changing their armor attributes to Ghost-type for a period of time.

Deals AoE damage to your current target and afflicts them with [Fear].

Each stack reduces final damage taken and final damage dealt. Can stack up to 3 times. One stack is restored every minute, and stacks are restored to the max after leaving battle.

Deals damage to surrounding enemies and increases the Gloom Under Night's Atk.

Creates a blizzard within a specified area, dealing Water Magic Damage to enemies in range and repelling them slightly. Also has a chance to freeze players.

Deals a small amount of physical damage to enemy players within 9 meters, pulling them toward the caster and slowing them.

Use to active special seats nearby. Well, You still have to learn to sit elegantly yourself.

Releases the Power of Nature, healing self immediately and constantly for the following 5 seconds

After a short Chant, you can all allies within 5 meters can gain 30% Melee DMG Reduc.. Lasts 18 seconds. This skill can be used under [Steel Body] status.

Around the target to summon a wound bandage [], sustained release of the target [tight].