Skills


Genetic Modification
Lvl: 15 Passive

Increase Genetic’s VIT by 20 and INT by 10,each VIT point inctreases Max HP by an extra 40,each INT point increases M.Atk by an extra 1

Demonic Fire
Lvl: 10 Attack Magic CD: 2 sec Skill Delay: 1.5 sec SP: 28 Range: 6

Throw Bottle Grenade to turn an area into a sea of fire. Enemies within the area take 560% Atk damage with a 30% chance to Burn. The sea of fire lasts 40s. Up to 3 can be created

Searing Storm
Lvl: 5 Passive

Enemies caught in Demonic Fire take 15% more fire damage and take 20% more damage when hit by Improved Acid Demonstration

Cart Boost
Lvl: 5 Buff Skill Delay: 1.5 sec SP: 56

Increases Genetic’s Move Spd by 30% and Atk by 100 in 60s. Can only be used with Cart equipped

Thorns Trap
Lvl: 5 TrapSkill Skill Delay: 1 sec SP: 24 Range: 5

Places a Thorns Trap on the ground to restrain an enemy. The thorns deal damage equal to 3%% of Max HP per second to the restrained target for 10 second(s). When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. If the target is hit by a fire attack, the restraint will be removed. Up to 6 traps can be placed.

Homunculus Merge
Lvl: 10 EatBeingSkill CD: 60 sec Skill Delay: 2 sec SP: 500

Combine the final summoned Homunculus with self, changing the form of the creator. Combining with different Homunculus will grant different attribute bonuses, and the combined Homunculus will not disappear. The combination lasts 60s, and the cooldown is fixed and cannot be reduced.\ n★ Lif: Max HP increases by 20%
★ Amistr: Atk increases by 15%
★ Vanilmirth: M.Atk increases by 15%
★ Eleanor: Pen. increases by 10%

Taboo Fuse
Lvl: 5 Passive

When merging Homunculus, there's a 20% chance that Forbidden Merge will appear. The combined attribute bonus of all Homunculus can be obtained in this state

Blood Sucking Grass
Lvl: 5 SuckPlantSkill CD: 3 sec Skill Delay: 1.5 sec SP: 70 Range: 6 Cast Time: 3

Plant a blood sucking plant on the designated enemy to absorb their HP and cause DMG (not affected by race, element and size) equivalent to (Atk + M.Atk) x500% to the target every second. The Begetter can absorb 5% of HP from DMG. Blood Sucking Grass lasts 10 seconds. Up to 2 can exist

Mutant Mandragora
Lvl: 5 Buff CD: 14 sec Skill Delay: 1.5 sec SP: 180 Range: 6 Cast Time: 4 Fixed Cast Time: 0.3

Summon a mutant Mandragora in the esignated area. Every 3 seconds, it will cast [Mandragora Howling] to enemies within 4 meters. The Mutant Mandragora lasts for 18 seconds. Up to 2 can exist

Spore red light technique
Lvl: 1 Buff Range: 99

Deals (Atk100%) Dmg to the target

Fire Bolt
Lvl: 15 Attack Magic Skill Delay: 2.8 sec SP: 82 Range: 5 Cast Time: 3.52 Fixed Cast Time: 0.88

Attacks an enemy with fire arrows from the sky, dealing (M.Atk1500%) fire M.Dmg and low real M.Dmg

Blessing
Lvl: 15 Buff Skill Delay: 1 sec SP: 84 Range: 9

Increases the target and all its allies' STR, DEX, and INT by 25 points for 300 seconds and removes the single target unit's curse and petrifying effect

Storm Gust
Lvl: 20 Attack Magic Skill Delay: 4 sec SP: 146 Range: 5 Cast Time: 6 Fixed Cast Time: 2.4

Creates blizzard, dealing (M. ATK *750%) water M. DMG to all enemies in the target area and knocking them back. Has a 15% chance to freeze them for 7 sec

Heaven's Drive
Lvl: 20 Attack Magic Skill Delay: 1.8 sec SP: 126 Range: 5 Cast Time: 8 Fixed Cast Time: 1.1

Raises the ground of the target area, dealing (M.Atk1500%) earth M.Dmg to units in it.

Poisoned Arrow
Lvl: 1 Attack Magic Range: 6

Deals (Atk100%) Dmg to the target

Storm Gust
Lvl: 1 Summon Physical Range: 5

Deals (Atk100%) Dmg to the target

Continuous Bead Arrow
Lvl: 1 Attack Physical Range: 8

Deal earth Phy. DMG to all enemies in a 90° sector within a 3m radius in front of him.

23
Lvl: 1 Buff Range: 99

Deals (Atk100%) Dmg to the target

Mud pouring
Lvl: 1 Buff Range: 99

Deals (Atk100%) Dmg to the target

Possession
Lvl: 1 Buff Range: 99

Deals (Atk100%) Dmg to the target

Resurrection
Lvl: 1 Buff Range: 99

Deals (Atk100%) Dmg to the target

Teleportation
Lvl: 1 Telesport Range: 6

Deals (Atk100%) Dmg to the target

Release spores
Lvl: 1 Buff Range: 99

Deals (Atk100%) Dmg to the target

Dark Wind
Lvl: 1 Buff Range: 99

Deals (Atk100%) Dmg to the target

Improve Flee
Lvl: 15 Passive

Permanently increase 30 points of Flee, 5% FleeRate, and 15% moving speed.

Dark Shadow Slaughter
Lvl: 1 Attack Magic Skill Delay: 1 sec Range: 4

The Saint uses Dark Shadow Power to deal double Dark M. Dmg (M.Atk *2560%) to all enemies within 4 meters.

Increase Agility
Lvl: 10 Passive

Blessing gets the effect of Increase Agility, increase 20 AGI points and 30% Move Spd for 300 sec

Call Spirits
Lvl: 5 Buff Skill Delay: 1 sec SP: 8 Cast Time: 0.5 Fixed Cast Time: 0.5

Surrounds the caster with spirit bombs, each increasing Atk by 10 and ignoring 2% Def of enemy unit. Could have up to 5 bombs. Lasts 300 sec

Sword Mastery
Lvl: 10 Passive

When using swords, Atk increases by 40, Auto Attack increases by 200

Enchant Poison
Lvl: 10 Buff Skill Delay: 1 sec SP: 35

Applies poison to the weapon that lasts 300 sec. Auto Attacks has a 12% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.