Skills


Storm Gust
Lvl: 1 Attack Physical Range: 2

Deals (Self Atk*100%) damage to an enemy target

Soul Cycle
Lvl: 5 Passive

The souls applied upon the enemy units or teammates, which have a 15% chance to return to the target again when the duration ends

Soul of the Blacksmith
Lvl: 5 Buff CD: 18 sec Skill Delay: 1 sec SP: 200 Range: 6

Summons the soul of the strongest Blacksmith in the past, applying upon the teammate with a [Over Thrust] effect and raising their Phy. ATK by 25% for 150s. One target can only be given with one soul, and one soul can only be given to one target. The CD duration is fixed and cannot be reduced

Smash Kick Preparation
Lvl: 10 Switch

Kick Preparation When the [Smash Kick Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Smash Kick], and when triggered, it will take up the interval between attacks.

Storm Gust
Lvl: 1 Attack Physical Range: 2

Deals (Self Atk*100%) damage to an enemy target

Roundhouse Kick Preparation
Lvl: 10 Switch

Kick Preparation When the [Roundhouse Kick Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Roundhouse Kick], and when triggered, it will take up the interval between attacks.

Run
Lvl: 5 Buff CD: 50 sec Skill Delay: 2 sec SP: 30

Enters the Running state, increasing Move Spd by 30% for 600 seconds. The character will cancel the Running state when launching attacks.

Roundhouse Kick
Lvl: 10 Attack Physical CD: 2 sec Skill Delay: 1 sec SP: 34 Range: 2.5

Kick Skill Deals Phy. DMG of ATK x 1380% to surrounding enemies within 3m.

Falling
Lvl: 20 Passive

Raises the Flee by 50 points for self and has a 20%% chance to flee from Ranged Phy. DMG and a 20% chance to flee from M. DMG.

You can do it!
Lvl: 10 Passive

Each teammate on the same map increases Auto Attack by 300 point(s) for self. Auto Attack affects the DMG of kick skills

Happy Rest
Lvl: 5 Passive

When sitting down, restores 10% MP for self and teammates around every 2 seconds.

Peaceful Rest
Lvl: 5 Passive

When sitting down, restores 10% HP for self and teammates around every 2 seconds.

Wrath of the Sun
Lvl: 10 Passive

Increases the damage dealt to the target marked by the [Hatred of the Sun] by 50%.

Flash Kick
Lvl: 10 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 48 Range: 2.5

Kick Skill Kicks out a bolt of lightning, which leaps among targets and deals Phy. DMG of ATK x 2150% to up to 6 enemies.

Glory of the Moon
Lvl: 10 Passive

Reduces the damage taken from the target marked by the [Hatred of the Moon] by 30%.

Universe Starshard - Stagnation
Lvl: 4 Passive

Each star of the [Universe Starshard] reduces Move Spd by 4% for 5 seconds; can be stacked.

Flame Kick - Clear Sight
Lvl: 7 Passive

After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 7 second(s).

Wildfire Armor
Lvl: 5 Passive

Increase your Fire and Holy Element Damage by 5% and reduce Received Fire and Holy DMG by 10%

Auto Attack (wand)
Lvl: 1 Attack Magic Range: 5

Deals (M.Atk100%) M.Dmg to the target

Dragon Howling (Delete)
Lvl: 10 Attack Magic CD: 15 sec Skill Delay: 4 sec SP: 70 Range: 5

Makes the target fear for 12 sec, increasing its chance to take critical damage by 30%

Status Vulnerability
Lvl: 5 Passive

Deals 25% more damage to burning, freezing, stunned and bleeding enemy units

Super Spring Twin Flame Slash
Lvl: 10 Attack Physical Skill Delay: 1 sec SP: 50 Range: 5

Available only in the Inferno state. After a quick charge, inflict Fire DMG of [Twin Flame Slash] x200% on all enemy units within the target range

Super Spring Flashing Slash
Lvl: 10 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 122 Range: 5 Cast Time: 3

Inflict [Slash - Light] and Flashing Force x180% Fire and Holy DMG on all enemy units straight ahead.

Hundred Spears (Delete)
Lvl: 10 Attack Physical CD: 10 sec Skill Delay: 4 sec SP: 45 Range: 2.5

Deals 200% Dmg and 200 bonus to an enemy and reduce its healing by 50%. If the target is stunned, deals more damage

Dragon Training (Delete)
Lvl: 10 Passive

Could ride a dragon. Gains 55 Atk while riding a dragon

Swords of Fervor
Lvl: 10 Passive

Rip rifts and attack distant enemies. Increases the cast range of [Twin Flame Slash], [Slash - Light], [Super Spring Twin Flame Slash], and [Super Spring Flashing Slash] by 3m.

Swords of Fervor - Crippling
Lvl: 3 Passive

When dealing DMG, there's a 15% chance of immobilizing the target for 1 second

Super Spring Twin Flame Slash - Mastery
Lvl: 3 Passive

Super Spring [Twin Flame Slash]'s charging time -0.3 seconds

Heart of Wildfire
Lvl: 5 Passive

[Slash - Light] and Flashing Force respectively increases the corresponding Attribute Reduction (Fire DMG Reduction and Holy DMG Reduction) by 30% for all teammates within range for 10 seconds

White Blaze King's Protection - Wild Roar
Lvl: 1 Passive

Changes [Twin Flame Slash] and [Slash - Light]'s adjustment to all to 100%%.