
Weapon Bow
No one can stare directly at its edge, for all those targeted by it have died. "The Destroyer" is how the enemies call it.
DEX+8, VIT+4, AGI+4
Max HP+1,000
P.ATK+5%
When dealing P.DMG, a 30% chance to release Lv.1 [Mark of Death]. If a more advanced [Mark of Death] is leaned, release [Mark of Death] of that level
Humanoid DMG down+5%
for every Refine+1, Humanoid DMG down+1%
At Refine+5, Humanoid DMG bonus+5%
at Refine+10, Humanoid DMG bonus+5%, Max HP+5%
at Refine+15, Humanoid DMG bonus+10%, Max HP+5%
DEX+8, VIT+4, AGI+4 Max HP+1,000 P.ATK+5%;When dealing P.DMG, a 30% chance to release Lv.1 [Mark of Death]. If a more advanced [Mark of Death] is leaned, release [Mark of Death] of that level;Humanoid DMG down+5%; for every Refine+1, Humanoid DMG down+1%;At Refine+5, Humanoid DMG bonus+5%; at Refine+10, Humanoid DMG bonus+5%, Max HP+5%; at Refine+15, Humanoid DMG bonus+10%, Max HP+5%
Phy. ATK +30; When Refinement +15, Max HP +5%
Atk +30
Atk +30, VIT +1
Atk +30, VIT +1
A 10% chance to flee M.DMG; when killed, Night Shadow leaves a Lv.1 [Blackhole Trap] on the spot. If [Blackhole Trap] is learned, release [Blackhole Trap] of the learned level
Formula
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"BuffRate": {
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"BuffEffect": {
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"Vit": 4,
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Formula
{
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"BuffName": "Bow of the Destroyer",
"BuffRate": {
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"Condition": {
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"BuffEffect": {
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"Odds": 30,
"type": "UseSkill",
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Formula
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Formula
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"BuffName": "Bow of the Destroyer",
"BuffRate": {
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"c": 0.1,
"d": 0,
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Formula
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"Model": "wp_aibuerlei_bow_prf",
"Effect": {
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"RefineMaxlv": 15,
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