
Armor
A legendary set of armor slumbered deep in the Wasteland, can increase your Phy. and M. DMG. With the appearance of a new master, it sheds the dust covering and renews its dazzling luster.
INT +8, STR +8, DEX +8
Max HP +3500
Phy. DEF +15%. For each refinement +1, M. DEF +1%
Phy. and M. ATK +15%. When Refine +10, Phy. and M. ATK +6%. When Refine +15, Phy. and M. ATK +6%
DMG and Magic DMG +s (6%)
INT +8, STR +8, DEX +8 Max HP +3500 Phy. DEF +15%. For each refinement +1, M. DEF +1%;Phy. and M. ATK +15%. When Refine +10, Phy. and M. ATK +6%. When Refine +15, Phy. and M. ATK +6%
Formula
{
"id": 46970,
"Dsc": "INT +8, STR +8, DEX +8;Max HP +3500;Phy. DEF +15%. For each refinement +1, M. DEF +1%",
"BuffName": "8074",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Dex": 8,
"Int": 8,
"Str": 8,
"type": "AttrChange",
"MaxHp": 3500,
"DefPer": 0.15,
"MDefPer": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3323
}
}
}
Formula
{
"id": 46971,
"Dsc": "Phy. and M. ATK +15%. When Refine +10, Phy. and M. ATK +6%. When Refine +15, Phy. and M. ATK +6%",
"BuffName": "8074",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": {
"a": 0,
"b": 0.06,
"c": 0.06,
"d": 0.15,
"type": 3300
},
"MAtkPer": {
"a": 0,
"b": 0.06,
"c": 0.06,
"d": 0.15,
"type": 3300
}
}
}
Formula
{
"id": 42185,
"VID": 50010173,
"Desc": "##1232851",
"Icon": "item_42185",
"Type": "Armour",
"IsNew": 1,
"Level": 130,
"Effect": {
"Def": 205
},
"MaxNum": 99,
"NameZh": "##1234446",
"Quality": 2,
"display": [
0
],
"CanEquip": [
0
],
"CardSlot": 0,
"EffectAdd": {
"Def": 1.2
},
"EquipType": 2,
"SellPrice": 100,
"EquipEffect": [
{
"id": 42185001,
"Dsc": "##312087",
"EquipID": 42185,
"AttrRate": [
[
0.06,
100
]
],
"AttrType": [
"DamIncrease",
"MDamIncrease"
]
}
],
"RefineMaxlv": 15,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"SubstituteID": 421852,
"UniqueEffect": {
"buff": [
46970,
46971
]
},
"NewEquipRefine": 3,
"NewEquipRepair": [
[
6896,
1
]
],
"NewEquipDecompose": [
[
6896,
1
]
]
}