
Accessory
A drop of water in need, shall be returned with a spring in deed.
Str+[Quench]8[Quench], Int+[Quench]8[Quench]
Receive water attribute damage -[Quench]5[Quench]%
Water Dmg+[Quench]10[Quench]%;Refine+12, Water Dmg+[Quench]4[Quench]%;Refine+15, Water Dmg+[Quench]6[Quench]%
Str+[Quench]8[Quench], Int+[Quench]8[Quench] Receive water attribute damage -[Quench]5[Quench]%;Water Dmg+[Quench]10[Quench]%;Refine+12, Water Dmg+[Quench]4[Quench]%;Refine+15, Water Dmg+[Quench]6[Quench]%
P.ATK+[Quench]10[Quench], M.ATK+[Quench]10[Quench]; all-type piercing strike+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)
Formula
{
"id": 23130,
"Dsc": "Str+[Quench]8[Quench], Int+[Quench]8[Quench];Receive water attribute damage -[Quench]5[Quench]%",
"BuffName": "2486",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Int": 8,
"Str": 8,
"type": "AttrChange",
"BeWaterDamPer": 0.05
},
"NewAttrCalc": 1
}
Formula
{
"id": 23131,
"Dsc": "Water Dmg+[Quench]10[Quench]%;Refine+12, Water Dmg+[Quench]4[Quench]%;Refine+15, Water Dmg+[Quench]6[Quench]%",
"BuffName": "2486",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"WaterAtk": {
"a": 44165,
"b": 144165,
"c": 0.1,
"d": 0,
"e": 0.04,
"f": 0.06,
"type": 8300
}
},
"NewAttrCalc": 1
}
Formula
{
"id": 44165,
"VID": 54010165,
"Desc": "##3480869",
"Icon": "item_144165",
"Type": "Accessory",
"Effect": {
"Atk": 120,
"MAtk": 120
},
"MaxNum": 99,
"NameZh": "##3462065",
"Quality": 4,
"display": [
0
],
"CanEquip": [
0
],
"CardSlot": 0,
"EffectAdd": {
"Atk": 0.5,
"MAtk": 0.5
},
"EquipType": 6,
"SellPrice": 100,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"Refine": 15,
"MRefine": 15
},
"SubstituteID": 441652,
"UniqueEffect": {
"buff": [
23130,
23131
]
},
"AdventureSort": 14000,
"ForbidFuncBit": 0,
"AdventureValue": -1
}