
Armor
Str +[Quench]10[Quench], VIT +[Quench]10[Quench], Dex +[Quench]10[Quench]
Max HP +[Quench]4000[Quench]
Phy. DEF +[Quench]10[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
At Refine +5 and when using Axe weapons, P.DMG +[Quench]3[Quench]%
at Refine +10 and when using Axe weapons, P.DMG +[Quench]5[Quench]%
at Refine +15 and when using Axe weapons, P.DMG +[Quench]7[Quench]%
From Refine +10, when using Axe weapons, for every Refine +1, P.ATK +[Quench]1[Quench]% ([Quench]5[Quench]% in total) and Max HP +[Quench]1[Quench]% ([Quench]5[Quench]% in total)
Starting from refined +8, every +1 refining increases Atk by [Quench]2[Quench]% (up to [Quench]16[Quench]%).
Str +[Quench]10[Quench], VIT +[Quench]10[Quench], Dex +[Quench]10[Quench] Max HP +[Quench]4000[Quench] Phy. DEF +[Quench]10[Quench]% For every Refinement +1, M. DEF +[Quench]1[Quench]%;At Refine +5 and when using Axe weapons, P.DMG +[Quench]3[Quench]%; at Refine +10 and when using Axe weapons, P.DMG +[Quench]5[Quench]%; at Refine +15 and when using Axe weapons, P.DMG +[Quench]7[Quench]% From Refine +10, when using Axe weapons, for every Refine +1, P.ATK +[Quench]1[Quench]% ([Quench]5[Quench]% in total) and Max HP +[Quench]1[Quench]% ([Quench]5[Quench]% in total);Starting from refined +8, every +1 refining increases Atk by [Quench]2[Quench]% (up to [Quench]16[Quench]%).
Life limit +[Quench]500[Quench], physical defense +[Quench]30[Quench]
Life limit +[Quench]500[Quench], physical defense +[Quench]30[Quench]
Life Limit +[Quench]500[Quench], Physical Defense +[Quench]30[Quench], Str +[Quench]1[Quench]
Maximum life +[Quench]500[Quench], Physical defense +[Quench]30[Quench], VIT +[Quench]1[Quench]
Every 15 seconds, you can be immune to abnormal states 3 times, each time the immunity takes effect, recover 2% maximum health. It takes effect after wearing it for 30 seconds.
Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)
Formula
{
"id": 42520,
"Dsc": "Str +[Quench]10[Quench], VIT +[Quench]10[Quench], Dex +[Quench]10[Quench];Max HP +[Quench]4000[Quench];Phy. DEF +[Quench]10[Quench]%;For every Refinement +1, M. DEF +[Quench]1[Quench]%",
"BuffName": "Greed Shirt",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Dex": 10,
"Str": 10,
"Vit": 10,
"type": "AttrChange",
"MaxHp": 4000,
"DefPer": 0.1,
"MDefPer": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3323
}
}
}
Formula
{
"id": 42521,
"Dsc": "At Refine +5 and when using Axe weapons, P.DMG +[Quench]3[Quench]%; at Refine +10 and when using Axe weapons, P.DMG +[Quench]5[Quench]%; at Refine +15 and when using Axe weapons, P.DMG +[Quench]7[Quench]%;From Refine +10, when using Axe weapons, for every Refine +1, P.ATK +[Quench]1[Quench]% ([Quench]5[Quench]% in total) and Max HP +[Quench]1[Quench]% ([Quench]5[Quench]% in total)",
"BuffName": "Greed Shirt",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Equip",
"typeID": 230
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": {
"a": 0.01,
"b": 10,
"c": 0,
"type": 3323
},
"MaxHpPer": {
"a": 0.01,
"b": 10,
"c": 0,
"type": 3323
},
"DamIncrease": {
"a": 0.03,
"b": 0.05,
"c": 0.07,
"d": 0,
"type": 3300
}
}
}
Formula
{
"id": 42522,
"Dsc": "Starting from refined +8, every +1 refining increases Atk by [Quench]2[Quench]% (up to [Quench]16[Quench]%).",
"BuffName": "Greed Shirt",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": {
"a": 0.02,
"b": 7,
"c": 0,
"type": 3323
}
}
}
Formula
{
"id": 90005455,
"BuffDesc": "Immunize crowd control effect",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "23",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"Hp": {
"a": 0.02,
"b": 0,
"type": 6
},
"type": "ResistStatus",
"status": [
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12
]
}
}
Formula
{
"id": 142096,
"VID": 50011084,
"Icon": "item_42096",
"Type": "Armour",
"Effect": {
"Def": 243
},
"MaxNum": 99,
"NameZh": "##111023",
"Feature": 1,
"Quality": 3,
"display": [
0
],
"CanEquip": [
11,
12,
13,
14,
15,
203,
204,
205,
61,
62,
63,
64,
65,
213,
214,
215,
72,
73,
74,
75,
132,
133,
134,
135,
143,
144,
145,
605,
725,
655,
665,
705,
695
],
"CardSlot": 1,
"EffectAdd": {
"Def": 1.2
},
"EquipType": 2,
"SellPrice": 9600,
"ShadowOff": 0,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"UniqueEffect": {
"buff": [
42520,
42521,
42522
]
}
}