Greed Shirt[1]
Armor
Quality
Blue
Effect

Str +[Quench]10[Quench], VIT +[Quench]10[Quench], Dex +[Quench]10[Quench]

Max HP +[Quench]4000[Quench]

Phy. DEF +[Quench]10[Quench]%

For every Refinement +1, M. DEF +[Quench]1[Quench]%

At Refine +5 and when using Axe weapons, P.DMG +[Quench]3[Quench]%

at Refine +10 and when using Axe weapons, P.DMG +[Quench]5[Quench]%

at Refine +15 and when using Axe weapons, P.DMG +[Quench]7[Quench]%

From Refine +10, when using Axe weapons, for every Refine +1, P.ATK +[Quench]1[Quench]% ([Quench]5[Quench]% in total) and Max HP +[Quench]1[Quench]% ([Quench]5[Quench]% in total)

Starting from refined +8, every +1 refining increases Atk by [Quench]2[Quench]% (up to [Quench]16[Quench]%).

Unlock

Str +[Quench]10[Quench], VIT +[Quench]10[Quench], Dex +[Quench]10[Quench] Max HP +[Quench]4000[Quench] Phy. DEF +[Quench]10[Quench]% For every Refinement +1, M. DEF +[Quench]1[Quench]%;At Refine +5 and when using Axe weapons, P.DMG +[Quench]3[Quench]%; at Refine +10 and when using Axe weapons, P.DMG +[Quench]5[Quench]%; at Refine +15 and when using Axe weapons, P.DMG +[Quench]7[Quench]% From Refine +10, when using Axe weapons, for every Refine +1, P.ATK +[Quench]1[Quench]% ([Quench]5[Quench]% in total) and Max HP +[Quench]1[Quench]% ([Quench]5[Quench]% in total);Starting from refined +8, every +1 refining increases Atk by [Quench]2[Quench]% (up to [Quench]16[Quench]%).

Jobs
Swordsman Knight Lord Knight Rune Knight Runemaster Merchant Blacksmith Whitesmith Mechanic Lightbringer Crusader Paladin Royal Guard Divine Avenger Alchemist Creator Genetic Begetter Advanced Novice. Super Novice Novice Guardian Flames Warrior of Wildfire Inferno Armor Little Savior Ryujinmaru Ryuoumaru Thanatos Hollgrehenn Rathgricy Ancient Artifact User Thor
Synth From
Tiers

    Life limit +[Quench]500[Quench], physical defense +[Quench]30[Quench]

    Life limit +[Quench]500[Quench], physical defense +[Quench]30[Quench]

    Life Limit +[Quench]500[Quench], Physical Defense +[Quench]30[Quench], Str +[Quench]1[Quench]

    Maximum life +[Quench]500[Quench], Physical defense +[Quench]30[Quench], VIT +[Quench]1[Quench]

    Every 15 seconds, you can be immune to abnormal states 3 times, each time the immunity takes effect, recover 2% maximum health. It takes effect after wearing it for 30 seconds.

Craft Materials

Formula

{
  "id": 42520,
  "Dsc": "Str +[Quench]10[Quench], VIT +[Quench]10[Quench], Dex +[Quench]10[Quench];Max HP +[Quench]4000[Quench];Phy. DEF +[Quench]10[Quench]%;For every Refinement +1, M. DEF +[Quench]1[Quench]%",
  "BuffName": "Greed Shirt",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Dex": 10,
    "Str": 10,
    "Vit": 10,
    "type": "AttrChange",
    "MaxHp": 4000,
    "DefPer": 0.1,
    "MDefPer": {
      "a": 0.01,
      "b": 0,
      "c": 0,
      "type": 3323
    }
  }
}

Formula

{
  "id": 42521,
  "Dsc": "At Refine +5 and when using Axe weapons, P.DMG +[Quench]3[Quench]%; at Refine +10 and when using Axe weapons, P.DMG +[Quench]5[Quench]%; at Refine +15 and when using Axe weapons, P.DMG +[Quench]7[Quench]%;From Refine +10, when using Axe weapons, for every Refine +1, P.ATK +[Quench]1[Quench]% ([Quench]5[Quench]% in total) and Max HP +[Quench]1[Quench]% ([Quench]5[Quench]% in total)",
  "BuffName": "Greed Shirt",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "type": "Equip",
    "typeID": 230
  },
  "BuffEffect": {
    "type": "AttrChange",
    "AtkPer": {
      "a": 0.01,
      "b": 10,
      "c": 0,
      "type": 3323
    },
    "MaxHpPer": {
      "a": 0.01,
      "b": 10,
      "c": 0,
      "type": 3323
    },
    "DamIncrease": {
      "a": 0.03,
      "b": 0.05,
      "c": 0.07,
      "d": 0,
      "type": 3300
    }
  }
}

Formula

{
  "id": 42522,
  "Dsc": "Starting from refined +8, every +1 refining increases Atk by [Quench]2[Quench]% (up to [Quench]16[Quench]%).",
  "BuffName": "Greed Shirt",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "AtkPer": {
      "a": 0.02,
      "b": 7,
      "c": 0,
      "type": 3323
    }
  }
}

Formula

{
  "id": 90005455,
  "BuffDesc": "Immunize crowd control effect",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "23",
  "BuffRate": {
    "Odds": 100
  },
  "IconType": 1,
  "BuffEffect": {
    "Hp": {
      "a": 0.02,
      "b": 0,
      "type": 6
    },
    "type": "ResistStatus",
    "status": [
      1,
      2,
      3,
      4,
      5,
      6,
      7,
      8,
      9,
      10,
      11,
      12
    ]
  }
}

Formula

{
  "id": 142096,
  "VID": 50011084,
  "Icon": "item_42096",
  "Type": "Armour",
  "Effect": {
    "Def": 243
  },
  "MaxNum": 99,
  "NameZh": "##111023",
  "Feature": 1,
  "Quality": 3,
  "display": [
    0
  ],
  "CanEquip": [
    11,
    12,
    13,
    14,
    15,
    203,
    204,
    205,
    61,
    62,
    63,
    64,
    65,
    213,
    214,
    215,
    72,
    73,
    74,
    75,
    132,
    133,
    134,
    135,
    143,
    144,
    145,
    605,
    655,
    665,
    705,
    695
  ],
  "CardSlot": 1,
  "EffectAdd": {
    "Def": 1.2
  },
  "EquipType": 2,
  "SellPrice": 9600,
  "ShadowOff": 0,
  "RefineMaxlv": 15,
  "AuctionPrice": 1,
  "RefineEffect": {
    "RefineDamReduc": 0.009
  },
  "UniqueEffect": {
    "buff": [
      42520,
      42521,
      42522
    ]
  }
}