
Off Hand Shield
Advanced armor for Ninjas in the Kingdom of Heavenly Water. Reserved for elite ninjas, it's more flexible and tensile than regular arm guards.
Str+[Quench]12[Quench]
MDef+[Quench]80[Quench]
Move Spd +[Quench]3[Quench]%
Max HP +[Quench]3000[Quench]
Melee physical DMG +[Quench]10[Quench]%
When refining +5, Melee physical DMG +[Quench]2[Quench]%
When refining +10, Melee physical DMG +[Quench]4[Quench]%
When refining +15, Melee physical DMG +[Quench]5[Quench]%
Starting from Refining +8, every +1 Refining increases Melee DMG by [Quench]1[Quench]% (up to [Quench]8[Quench]%)
Str+[Quench]12[Quench] MDef+[Quench]80[Quench] Move Spd +[Quench]3[Quench]% Max HP +[Quench]3000[Quench];Melee physical DMG +[Quench]10[Quench]%; When refining +5, Melee physical DMG +[Quench]2[Quench]%; When refining +10, Melee physical DMG +[Quench]4[Quench]%; When refining +15, Melee physical DMG +[Quench]5[Quench]%;Starting from Refining +8, every +1 Refining increases Melee DMG by [Quench]1[Quench]% (up to [Quench]8[Quench]%)
Max HP +[Quench]350[Quench], Phy. DEF +[Quench]25[Quench]
Max HP +[Quench]350[Quench], Phy. DEF +[Quench]25[Quench]
Max HP +[Quench]350[Quench], Phy. DEF +[Quench]25[Quench], Str +[Quench]1[Quench]
Max HP +[Quench]350[Quench], Phy. DEF +[Quench]25[Quench], Str +[Quench]1[Quench]
When you are in Hiding Status, Move SPD +5%, Phy. and M. DMG Taken is reduced by 2%, Takes effect after equipped for 30 seconds
Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)
Formula
{
"id": 44430,
"Dsc": "Str+[Quench]12[Quench];MDef+[Quench]80[Quench];Move Spd +[Quench]3[Quench]%;Max HP +[Quench]3000[Quench]",
"BuffName": "Improved Arm Armor",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Str": 12,
"MDef": 80,
"type": "AttrChange",
"MaxHp": 3000,
"MoveSpdPer": 0.03
}
}
Formula
{
"id": 44431,
"Dsc": "Melee physical DMG +[Quench]10[Quench]%; When refining +5, Melee physical DMG +[Quench]2[Quench]%; When refining +10, Melee physical DMG +[Quench]4[Quench]%; When refining +15, Melee physical DMG +[Quench]5[Quench]%",
"BuffName": "Improved Arm Armor",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Equip",
"noWeaponTypes": [
190,
210,
260,
270,
310,
320
]
},
"BuffEffect": {
"type": "AttrChange",
"DamIncrease": {
"a": 0.02,
"b": 0.04,
"c": 0.05,
"d": 0.1,
"type": 3303
}
}
}
Formula
{
"id": 44432,
"Dsc": "Starting from Refining +8, every +1 Refining increases Melee DMG by [Quench]1[Quench]% (up to [Quench]8[Quench]%)",
"BuffName": "Improved Arm Armor",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Equip",
"noWeaponTypes": [
190,
210,
260,
270,
310,
320
]
},
"BuffEffect": {
"type": "AttrChange",
"DamIncrease": {
"a": 0.01,
"b": 7,
"c": 0,
"type": 3321
}
}
}
Formula
{
"id": 42606,
"VID": 51010092,
"Desc": "##781035",
"Icon": "item_42606",
"Type": "Shield",
"Effect": {
"Def": 200
},
"MaxNum": 99,
"NameZh": "##529825",
"Quality": 4,
"display": [
0
],
"CanEquip": [
163,
164,
165,
685
],
"CardSlot": 0,
"EffectAdd": {
"Def": 0.8
},
"EquipType": 3,
"SellPrice": 100,
"ShadowOff": 0,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"SubstituteID": 426062,
"UniqueEffect": {
"buff": [
44430,
44431,
44432
]
},
"AdventureSort": 11000,
"ForbidFuncBit": 0,
"AdventureValue": -1
}