
Jur [2]
Weapon Katar
Weapon Katar
When attacking, has a certain chance to deal fatal damage, Reducing the target's healing amount from Heal, Sanctuary and Potion Pitcher by 20%. Reduces the healing amount of using recovery items by 20%. When weapon Refining reaches 9 or above, the reduced healing amount increases to 40%.
Effect
Doubles Critical
Unlock
Doubles Critical
Jobs
Assassin
Assassin Cross
Guillotine Cross
Blade Soul
Dropped by
Formula
{
"id": 20000,
"Dsc": "Doubles Critical",
"BuffName": "Katar Double Critical",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"CriPer": 1
}
}
Formula
{
"id": 140905,
"VID": 20012005,
"Desc": "##107446",
"Icon": "item_40905",
"Type": "Katar",
"Level": 40,
"Model": "Jur",
"Effect": {
"Atk": 72
},
"MaxNum": 99,
"NameZh": "##110908",
"SE_hit": "Common/acolyte_hit",
"SuitID": [
0
],
"Feature": 4,
"display": [
0
],
"CanEquip": [
32,
33,
34,
35
],
"CardSlot": 2,
"ModelDir": "Assets/Art/Model/Role/Weapon/Katar/Jur",
"EffectAdd": {
"Atk": 1
},
"EquipType": 1,
"SellPrice": 560,
"ShadowOff": 0,
"RefineMaxlv": 15,
"RefineEffect": {
"Refine": 6
},
"UniqueEffect": {
"buff": [
20000
]
}
}