
Armor
You will feel lazy when you put it on... It's not the coat’s fault!
Casting won’t be disrupted
Int +[Quench]10[Quench], Dex +[Quench]10[Quench]
Variable Cast Time -[Quench]10[Quench]%
Max HP +[Quench]4000[Quench]
DEF +[Quench]10[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]5[Quench]%, M. ATK +[Quench]5[Quench]%nWhen Refinement +5, Max HP + [Quench]5[Quench]%, Max SP +[Quench]5[Quench]%
When Refinement +10, Phy. ATK +[Quench]5[Quench]%, M. ATK +[Quench]5[Quench]%, Max HP +[Quench]5[Quench]%
When Refinement +15, Phy. ATK +[Quench]5[Quench]%, M. ATK +[Quench]5[Quench]%, Max HP + [Quench]5[Quench]%, Max SP +[Quench]5[Quench]%
After Refining +8, every +1 Refining increases DMG and M.DMG by [Quench]1[Quench]% (up to [Quench]8[Quench]%)
Casting won’t be disrupted Int +[Quench]10[Quench], Dex +[Quench]10[Quench] Variable Cast Time -[Quench]10[Quench]% Max HP +[Quench]4000[Quench] DEF +[Quench]10[Quench]% For every Refinement +1, M. DEF +[Quench]1[Quench]%;Phy. ATK +[Quench]5[Quench]%, M. ATK +[Quench]5[Quench]%nWhen Refinement +5, Max HP + [Quench]5[Quench]%, Max SP +[Quench]5[Quench]%; When Refinement +10, Phy. ATK +[Quench]5[Quench]%, M. ATK +[Quench]5[Quench]%, Max HP +[Quench]5[Quench]%; When Refinement +15, Phy. ATK +[Quench]5[Quench]%, M. ATK +[Quench]5[Quench]%, Max HP + [Quench]5[Quench]%, Max SP +[Quench]5[Quench]%;;After Refining +8, every +1 Refining increases DMG and M.DMG by [Quench]1[Quench]% (up to [Quench]8[Quench]%)
Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench]
Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench]
Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench], Int +[Quench]1[Quench]
Max HP+[Quench]500[Quench], Physical Defense+[Quench]25[Quench], Dex+[Quench]1[Quench]
When taking damage, teammates within a 5-meter range (including yourself) gain 3% Dmg Reduc. and 3% Magic Reduc. for 10 seconds, stacking up to 3 layers, takes effect after wearing for 30 seconds (when Kitten's Ankle Bell and Lazy Meow Coat V are both equipped, the Dmg Reduc. and Magic Reduc. gained from each instance of damage taken are additionally increased by 1%).
Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)
Formula
{
"id": 42750,
"Dsc": "Casting won’t be disrupted;Int +[Quench]10[Quench], Dex +[Quench]10[Quench];Variable Cast Time -[Quench]10[Quench]%;Max HP +[Quench]4000[Quench];DEF +[Quench]10[Quench]%;For every Refinement +1, M. DEF +[Quench]1[Quench]%",
"BuffName": "Lazy Meow Coat",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AttrEffect": [
5
]
},
"QuenchPercent": 1
}
Formula
{
"id": 42751,
"Dsc": "Phy. ATK +[Quench]5[Quench]%, M. ATK +[Quench]5[Quench]%nWhen Refinement +5, Max HP + [Quench]5[Quench]%, Max SP +[Quench]5[Quench]%; When Refinement +10, Phy. ATK +[Quench]5[Quench]%, M. ATK +[Quench]5[Quench]%, Max HP +[Quench]5[Quench]%; When Refinement +15, Phy. ATK +[Quench]5[Quench]%, M. ATK +[Quench]5[Quench]%, Max HP + [Quench]5[Quench]%, Max SP +[Quench]5[Quench]%;",
"BuffName": "Lazy Meow Coat",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Dex": 10,
"Int": 10,
"type": "AttrChange",
"MaxHp": 4000,
"AtkPer": {
"a": 0,
"b": 0.05,
"c": 0.05,
"d": 0.05,
"type": 3300
},
"DefPer": 0.1,
"MAtkPer": {
"a": 0,
"b": 0.05,
"c": 0.05,
"d": 0.05,
"type": 3300
},
"MDefPer": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3323
},
"MaxHpPer": {
"a": 0.05,
"b": 0.05,
"c": 0.05,
"d": 0,
"type": 3300
},
"MaxSpPer": {
"a": 0.05,
"b": 0,
"c": 0.05,
"d": 0,
"type": 3300
},
"CTChangePer": -0.1
}
}
Formula
{
"id": 42752,
"Dsc": "After Refining +8, every +1 Refining increases DMG and M.DMG by [Quench]1[Quench]% (up to [Quench]8[Quench]%)",
"BuffName": "Lazy Meow Coat",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"DamIncrease": {
"a": 0.01,
"b": 7,
"c": 0,
"type": 3323
},
"MDamIncrease": {
"a": 0.01,
"b": 7,
"c": 0,
"type": 3323
}
}
}
Formula
{
"id": 90005575,
"BuffDesc": "Physical damage increase, Magic Reduc. boost",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "23",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DamReduc": {
"a": 90005094,
"b": 0.03,
"c": 0.04,
"type": 8160
},
"MDamReduc": {
"a": 90005094,
"b": 0.03,
"c": 0.04,
"type": 8160
},
"limit_layer": 3
}
}
Formula
{
"id": 142113,
"VID": 50011101,
"Desc": "##128797",
"Icon": "item_42113",
"Type": "Armour",
"Effect": {
"Def": 196
},
"MaxNum": 99,
"NameZh": "##110364",
"Quality": 3,
"display": [
0
],
"CanEquip": [
151,
152,
153,
154,
155,
745
],
"CardSlot": 1,
"EffectAdd": {
"Def": 1
},
"EquipType": 2,
"SellPrice": 9600,
"ShadowOff": 0,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"UniqueEffect": {
"buff": [
42750,
42751,
42752
]
}
}