
Weapon Staff
A star falls in the Tear Lake. A new life was born from the ripples.
DEX+2, INT+2
Ignore Def +5%
For every Refine+1, Wind, Earth, Water, Fire and Holy DMG+1%.
DEX+2, INT+2;Ignore Def +5%;For every Refine+1, Wind, Earth, Water, Fire and Holy DMG+1%.
P.ATK+40, DEX+1, M.ATK+50.
Atk +40, DEX +1
P.ATK+40, INT+1.
P.ATK+40, INT+1; at Refine+5, Ignore P.DEF+5%.
Atk +40, DEX +1
P.ATK+40, INT+1.
P.ATK+40, DEX+1, M.ATK+50.
P.ATK+40, INT+1; at Refine+10, P.DMG+5%.
Formula
{
"id": 23150,
"Dsc": "DEX+2, INT+2",
"BuffName": "2486",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Dex": 2,
"Int": 2,
"type": "AttrChange"
}
}
Formula
{
"id": 23151,
"Dsc": "Ignore Def +5%",
"BuffName": "2486",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"IgnoreDef": 0.05
}
}
Formula
{
"id": 23152,
"Dsc": "For every Refine+1, Wind, Earth, Water, Fire and Holy DMG+1%.",
"BuffName": "2486",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"FireAtk": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3322
},
"HolyAtk": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3322
},
"WindAtk": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3322
},
"EarthAtk": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3322
},
"WaterAtk": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3322
}
}
}
Formula
{
"id": 140516,
"VID": 19012111,
"Desc": "##3482833",
"Icon": "item_40516",
"Type": "Staff",
"Model": "wp_general_001_foxtail_prf",
"Effect": {
"Atk": 200,
"MAtk": 200
},
"MaxNum": 99,
"NameZh": "##3482745",
"Quality": 3,
"display": [
0
],
"CanEquip": [
745
],
"CardSlot": 2,
"ModelDir": "Assets/Art/role/parts/weap/wp_foxtail/wp_general_001_foxtail",
"EffectAdd": {
"Atk": 1.5
},
"EquipType": 1,
"SellPrice": 100,
"ShadowOff": 0,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"LoadShowSize": 0.8,
"RefineEffect": {
"Refine": 12
},
"UniqueEffect": {
"buff": [
23150,
23151,
23152
]
},
"ForbidFuncBit": 0
}