Armor
A mysterious figure that lingers in dreams. His true face behind the mask can't be seen. He might be an unexpected encounter or an unforgettable man.
Int +[Quench]20[Quench]
Max HP + [Quench]3500[Quench]
M. Def + [Quench]15[Quench]%
For every Refinement +1, Phy. DEF +[Quench]1[Quench]%
Variable Cast Time -[Quench]10[Quench]%, Wind, Earth, Water, Fire ATK +[Quench]15[Quench]%
When Refinement +10, Ignore M. DEF +[Quench]8[Quench]%
When Refinement +15, Ignore M. DEF +[Quench]8[Quench]%
M. Pen. (5% / 10% / 15%)
DMG and M.DMG Reduc. +s (5% / 10% / 15%)
DEF and M.DEF +s (8% / 16% / 24%)
Max HP (5% / 10% / 15%)
Wind, Earth, Water, Fire and no attribute ATK (6% / 13% / 20%)
Max SP (8% / 16% / 24%)
DMG received from other players in PVP/GVG -s (3% / 3.5% / 4% / 4.5% / 5% / 5.5% / 6% / 6.5% / 7% / 7.5%)
Int +[Quench]20[Quench] Max HP + [Quench]3500[Quench] M. Def + [Quench]15[Quench]%; For every Refinement +1, Phy. DEF +[Quench]1[Quench]%;Variable Cast Time -[Quench]10[Quench]%, Wind, Earth, Water, Fire ATK +[Quench]15[Quench]%; When Refinement +10, Ignore M. DEF +[Quench]8[Quench]%; When Refinement +15, Ignore M. DEF +[Quench]8[Quench]%
Life limit +[Quench]450[Quench], physical defense +[Quench]25[Quench]
Life limit +[Quench]450[Quench], physical defense +[Quench]25[Quench]
Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench], Int +[Quench]1[Quench]
Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench], Int +[Quench]1[Quench]
Magic damage +[Quench]2[Quench]%
Formula
{
"id": 44850,
"Dsc": "Int +[Quench]20[Quench];Max HP + [Quench]3500[Quench];M. Def + [Quench]15[Quench]%; For every Refinement +1, Phy. DEF +[Quench]1[Quench]%",
"BuffName": "Joyful Doll Dress",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Int": 20,
"type": "AttrChange",
"MaxHp": 3500,
"DefPer": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3323
},
"MDefPer": 0.15
}
}
Formula
{
"id": 44851,
"Dsc": "Variable Cast Time -[Quench]10[Quench]%, Wind, Earth, Water, Fire ATK +[Quench]15[Quench]%; When Refinement +10, Ignore M. DEF +[Quench]8[Quench]%; When Refinement +15, Ignore M. DEF +[Quench]8[Quench]%",
"BuffName": "Joyful Doll Dress",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"FireAtk": 0.15,
"WindAtk": 0.15,
"EarthAtk": 0.15,
"WaterAtk": 0.15,
"IgnoreMDef": {
"a": 0,
"b": 0.08,
"c": 0.08,
"d": 0,
"type": 3300
},
"CTChangePer": -0.1
}
}
Formula
{
"id": 42156,
"VID": 50010144,
"Desc": "##1134778",
"Icon": "item_42156",
"Type": "Armour",
"IsNew": 1,
"Effect": {
"Def": 205
},
"MaxNum": 99,
"NameZh": "##1111216",
"Spirit": 1,
"Feature": 1,
"Quality": 4,
"display": [
0
],
"CanEquip": [
0
],
"CardSlot": 0,
"EffectAdd": {
"Def": 1.2
},
"EquipType": 2,
"SellPrice": 100,
"SpiritType": 1,
"EquipEffect": [
{
"id": 42156001,
"Dsc": "##1123353",
"EquipID": 42156,
"AttrRate": [
[
0.05,
2500
],
[
0.1,
2000
],
[
0.15,
500
]
],
"AttrType": [
"MDamSpike"
]
},
{
"id": 42156002,
"Dsc": "##312072",
"EquipID": 42156,
"AttrRate": [
[
0.05,
500
],
[
0.1,
400
],
[
0.15,
100
]
],
"AttrType": [
"DamReduc",
"MDamReduc"
]
},
{
"id": 42156003,
"Dsc": "##312088",
"EquipID": 42156,
"AttrRate": [
[
0.08,
500
],
[
0.16,
400
],
[
0.24,
100
]
],
"AttrType": [
"DefPer",
"MDefPer"
]
},
{
"id": 42156004,
"EquipID": 42156,
"AttrRate": [
[
0.05,
500
],
[
0.1,
400
],
[
0.15,
100
]
],
"AttrType": [
"MaxHpPer"
]
},
{
"id": 42156005,
"Dsc": "##1123644",
"EquipID": 42156,
"AttrRate": [
[
0.06,
500
],
[
0.13,
400
],
[
0.2,
100
]
],
"AttrType": [
"WindAtk",
"EarthAtk",
"WaterAtk",
"FireAtk",
"NeutralAtk"
]
},
{
"id": 42156006,
"Dsc": "##1123376",
"EquipID": 42156,
"AttrRate": [
[
0.08,
500
],
[
0.16,
400
],
[
0.24,
100
]
],
"AttrType": [
"MaxSpPer"
]
},
{
"id": 42156007,
"Dsc": "##1211215",
"EquipID": 42156,
"GroupID": 2,
"AttrRate": [
[
0.03,
100
],
[
0.035,
100
],
[
0.04,
100
],
[
0.045,
100
],
[
0.05,
100
],
[
0.055,
100
],
[
0.06,
100
],
[
0.065,
100
],
[
0.07,
100
],
[
0.075,
100
]
],
"AttrType": [
"NpcResPer"
]
}
],
"RefineMaxlv": 15,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"SubstituteID": 421562,
"UniqueEffect": {
"buff": [
44850,
44851
]
},
"AdventureSort": 10000,
"AdventureValue": -1,
"NewEquipRefine": 1,
"NewEquipRepair": [
[
6830,
1
]
],
"NewEquipDecompose": [
[
6821,
4
]
]
}