
Armor
A jacket specially designed for adventurers to easily carry all kinds of tools.
Str +[Quench]15[Quench], Dex +[Quench]15[Quench]
Max HP + [Quench]3500[Quench]
DEF + [Quench]15[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
Phy. ATK +[Quench]500[Quench]
When Refinement +10, Phy. ATK +[Quench]200[Quench]
When Refinement +15, Phy. ATK +[Quench]200[Quench]
Str +[Quench]15[Quench], Dex +[Quench]15[Quench] Max HP + [Quench]3500[Quench] DEF + [Quench]15[Quench]%; For every Refinement +1, M. DEF +[Quench]1[Quench]%;Phy. ATK +[Quench]500[Quench]; When Refinement +10, Phy. ATK +[Quench]200[Quench]; When Refinement +15, Phy. ATK +[Quench]200[Quench]
Formula
{
"id": 44800,
"Dsc": "Str +[Quench]15[Quench], Dex +[Quench]15[Quench];Max HP + [Quench]3500[Quench];DEF + [Quench]15[Quench]%; For every Refinement +1, M. DEF +[Quench]1[Quench]%",
"BuffName": "Prospector Set",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Dex": 15,
"Str": 15,
"type": "AttrChange",
"MaxHp": 3500,
"DefPer": 0.15,
"MDefPer": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3323
}
}
}
Formula
{
"id": 44801,
"Dsc": "Phy. ATK +[Quench]500[Quench]; When Refinement +10, Phy. ATK +[Quench]200[Quench]; When Refinement +15, Phy. ATK +[Quench]200[Quench]",
"BuffName": "Prospector Set",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Atk": {
"a": 0,
"b": 200,
"c": 200,
"d": 500,
"type": 3300
},
"type": "AttrChange"
}
}
Formula
{
"id": 42139,
"VID": 50010127,
"Desc": "##1134761",
"Icon": "item_42139",
"Type": "Armour",
"IsNew": 1,
"Effect": {
"Def": 205
},
"MaxNum": 99,
"NameZh": "##1111199",
"Feature": 1,
"Quality": 2,
"display": [
0
],
"CanEquip": [
0
],
"CardSlot": 0,
"EffectAdd": {
"Def": 1.2
},
"EquipType": 2,
"SellPrice": 100,
"RefineMaxlv": 15,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"SubstituteID": 421392,
"UniqueEffect": {
"buff": [
44800,
44801
]
},
"AdventureSort": 10000,
"AdventureValue": -1,
"NewEquipRefine": 1,
"NewEquipRepair": [
[
6830,
1
]
]
}